Quote Originally Posted by Physic View Post
i wouldnt get too amped, what really are you expecting other than auto attack? what would really make combat better that wouldnt require totally different skills?
By including auto-attack you have to change everything else in some way. There are balancing issues by including auto-attack and not altering the formulas, stamina costs (if there is even a stamina bar in the end), TP costs, WS modifiers and spell modifiers.

All of these things not only change our potency in our classes, but how we play and how we build our character. If they just include auto-attack and be the end of it, not only is that incredibly ignorant on the developer's part, it's just as ignorant for the client to assume there isn't more along with it's implementation.

Adjusting the formulas could also mean the possibility for specific class allotment as well. Something many people are waiting for so they can viably play between a war and magic class.

There are good reasons to speculate that this will be a big change. Even though your eyes cannot see it, a lot changes with auto-attack.