Quote Originally Posted by Borvos View Post
Ok...So now that we have this information.. I would like us to know how much is this actually worth it.. Because I'm sure we all know that, in order to get Critical Rate, other statistics must be sacrificed. If determination and dexterity are sacrificed then we may be using more bloodletters but every single ability will deal a little less damage.
Crit is overweighted by random Bards who try to stack it to the exclusion of all else. It's actually quite comical.


The current stat weights I've estimated for a Bard rotation (autocrit SS + WB/VB + 5x HS [note: 5x HS -> 1x 100% autocrit SS is another point where a simulation would have differing results], including fire AOE once per minute, BL procs, autoattacks, IR and Barrage, etc etc; does not include Hawk's Eye which is a minor skew against Dex) are roughly:

WD 7.849
DEX 1.000
DET 0.235
CRT 0.233
SS 0.136

However, my model estimates about 8% fewer BL procs than the simulation results panda posted. After hard-coding an 8% increase in BL procs:

WD 7.849
DEX 1.000
DET 0.234
CRT 0.232
SS 0.136

Almost identical. Interesting that the CRT (and DET) values went down at all. Probably because the base character crit (341) + SS + IR are so high. The 8% adjustment magnifies those as well, slightly marginalizing crit from gear.

The only other factor is the large quantity of "hard wait" BLs in the simulation. Adding that (0.0366 hardwait BLs per second) results in:

WD 7.849
DEX 1.000
DET 0.232
CRT 0.224
SS 0.131

Unsurprisingly, adding in BLs that don't appear from crit procs reduces the relative value of crit.

Note that at higher crit levels, the number of hard wait BLs will be reduced, so the actual value of crit is very slightly lower than the number above. I'd WAG 0.223. Note: I consider the 15% crit baseline (483 crit rating) sliiightly high, so I would suggest a 0.225 weight or so. Regardless, the differences are small.