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  1. #1
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    The simulation ran over the course of 360 seconds (6 minutes), with a base crit rate of 15% (~500 crit), and assumed IR usage.

    100000 trials were run, and here are the results:

    Trials: 100000 Procs: 6034321 BLs: 6556674
    So if I'm interpreting correctly, your 15% crit rate simulation resulted in 360 * 100,000 / (6556674) = 0.1821 bloodletters per second.

    The assumed uptime for both WB and VB is 100%? And the simulation is based on 2 chances to crit simultaneously every 3s? 100% Straight Shot uptime for 10% more crit?
    (1)

  2. #2
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by EasymodeX View Post
    So if I'm interpreting correctly, your 15% crit rate simulation resulted in 360 * 100,000 / (6556674) = 0.1821 bloodletters per second.

    The assumed uptime for both WB and VB is 100%? And the simulation is based on 2 chances to crit simultaneously every 3s? 100% Straight Shot uptime for 10% more crit?
    Yes, the assumptions are
    • 100% uptime for VB, WB, SS.
    • 2 simultaneous proc chances.
    • You only BL during offGCDs

    Actually for the last assumption, I also, on a whim, tested what would happen if you assumed you could BL every 10th of a second, ignoring all other attacks and all animation locks.

    Guess what happened? You gained between 0 and 1 BLs over the course of 360 seconds.

    Safe to say, you lose no dps by only using BL on off GCD windows.

    I hope that finally puts that discussion to rest.

    Also: informative chart and effect of increasing Crit on RoB procs in a minute, once I get them uploaded.
    (0)