Quote Originally Posted by Riko_113 View Post
Players with that priority are such a freaking small minority that I don't see how anyone could take that into consideration when making decisions regarding the good of the whole player base. I'm sure they are working on it and they've made progress but this would only be a temporary method of alleviating the RMT problem until then.

And your last question wasn't even necessary. In my original post i said "until they solve the problem...they should LOCK the Market". Meaning that once the problem is solved and the market is unlocked...so there would be no issue with the RMTs coming back afterwards. <.<
What makes you think that crafters and gatherers who play this game for the in-game economy are such a small minority? There are huge free companies dedicated just to crafting. Crafting is an integral part of this game and the in-game economy is a big draw for many players. It's also what keeps a lot of players subscribing and active in the game.

Maybe you haven't played a lot of MMOs? How can you not understand how essential the game economy is to this type of game? It kinda boggles my mind.

Also, there's no magic way that they can definitively "solve the problem" forever. No matter what they do, RMTers and hackers will still try to find ways around the system. So how would they know when to unlock the boards?

And as soon as they did unlock the boards, RMTers and botters would rush to find new ways to mess with things. Your "solution" to lock the boards until somehow the problem is "solved" doesn't actually help the situation in any way.