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  1. #221
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by YuriRamona View Post

    It's an incredibly dangerous situation when the wealthy elite are not offered legitimate means to spend their gil, and eager RMT who are ready to buy from them and re-distribute to the less wealthy.
    I did not have the time to reply to this the other day but I saw it today and will point out some major flaws in your logic.

    You are missing the logical point that the RMT obtain the gil from the wealthy thru selling them goods. In order for the wealthy in any MMO to get wealthier they must consume goods as well. In this case, they are buying "Goods" which were botted for by RMTs. If you remove the RMT, the player population now can get the gil from the wealthy players without having to pay gil-hostage/real money to get gil thru RMTs.

    The RMTs are not Robin Hoods.

    In order for the wealthy to get wealthier they will consume goods and they will do so as long as they have a profit margin. So even if RMTs are removed they will buy from players if even if the raw materials are slightly higher in price as long as a profit margin exists. RMTs do not redistribute the gil. They are taking the gil that should be redistributed and hold it hostage.

    The idea that RMT's help redistribute the wealthy player's gil is false when in fact, that is the same gil that would go to players if RMT's did not take it hostage.

    Please look in to the logic of your idea.
    (0)

  2. #222
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Vortok View Post
    Check the lodestone item database. For the level 55, 70, AND 90 PvP gear not only is there no "HQ" toggle to indicate it's crafted it also says non-covertible, aka not crafted. Unless the database hasn't been updated with the actual crafted gear (possible), it looks like crafters just got GG no re'd.

    GLD weapons list for reference:
    http://na.finalfantasyxiv.com/lodest...min_item_lv=51
    We literally have few to no long term options in pvp or pve, we are just the window dressing, and at least window dressing has houses to put it in.
    (0)

  3. #223
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    We should consolidate our whishes, find compromisses and word them. Afterwards we show em the responsible persons, if they aren't looking already.

    Might we open a new thread for that?

    My whishes would be:
    - reduced materials, gathered AND dropped
    - HQ Chance with all skills avilable around 65-85%
    - Ability to craft meldable iLvl90 Gear OR
    - let instances/raids drop materials so crafter can craft gear shells (see SwTOR)
    - there has to be a real chance to fail a syntheses or gather action, even if its low level "No one is born a master." 95-99% is absolutly ok, bad streaks will happen.
    - maybe reduce the number of skills X-able
    - reduce npc selling gear and tools/weapons from lvl30 on
    - make HQ even to aetherical gear dropped in instances


    Remember, consolidate and compromisses. Not all my whishes are good/doable but the should be taken as a first constructive step.
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  4. #224
    Player
    Mysteriona's Avatar
    Join Date
    Dec 2013
    Posts
    7
    Character
    Mysteriona Lynn
    World
    Midgardsormr
    Main Class
    Weaver Lv 50

    Meh

    I'm gonna wait for 2.2 and hope I wont get disappointed.

  5. #225
    Player
    Katchii's Avatar
    Join Date
    Dec 2013
    Posts
    107
    Character
    Katchii Soilsiu
    World
    Excalibur
    Main Class
    Archer Lv 60
    I honestly enjoy crafting, but admit that it's not the super money maker I thought it would be, but a smart crafter can still make more money than a DoW/ DoM for the same amount of time spent (unless you're selling mercenary runs on content like HM Titan and stuff).

    I make a tidy profit per day to keep myself even when leveling other crafts and buying new gear and such so I can't complain. If I wasn't crafting and selling my goods I'd be dead broke by now, instead of having a pretty comfortable amount of gil for what I use it for.
    (0)

  6. #226
    Player
    tou's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    Character
    Saint Zizou
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    I feel crafting is becoming less and less valuable as time goes on. I find that SE's vision for crafting is only for vanity gear and furniture. Both of which aren't what most crafters leveled up for. I think that SE is going down the wrong path by not constantly making crafting viable, I just hope they figure it out before it is too late.
    (2)

  7. #227
    Player
    Scamperoo's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Character
    Lulu Moon
    World
    Excalibur
    Main Class
    Miner Lv 80
    Quote Originally Posted by tou View Post
    l crafting is becoming less valuable as time goes on. I find that SE's vision for crafting is only for vanity gear and furniture. Both of which aren't what most crafters leveled up for. I think that SE is going down the wrong path by not making crafting viable.
    This is why you may as well pack up and go home, there was never any intention for crafting to be mainstream, it is just another mini game built specifically not to impact the game to a worthwhile degree.

    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.


    For their first class, players can gain equipment from the main quests so we don't think they should face any problems. But we believe there are other chances to use low-level gear, such as creating materia or equipping them when leveling a second class.
    (1)

  8. #228
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Scamperoo View Post
    This is why you may as well pack up and go home, there was never any intention for crafting to be mainstream, it is just another mini game built specifically not to impact the game to a worthwhile degree.

    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.


    For their first class, players can gain equipment from the main quests so we don't think they should face any problems. But we believe there are other chances to use low-level gear, such as creating materia or equipping them when leveling a second class.
    Honestly, they're throwing out 2/3s of this game for the sake of themepark dungeoneering! This is practically Castlevania: Harmony of Despair, and at least THAT game isn't a monthly subscription! The hell kind of economy can we expect from this, other than "Primal Clear"s filling up the Party Finder and RMTs filling our tells?
    (2)

  9. #229
    Player
    Vortok's Avatar
    Join Date
    Oct 2013
    Posts
    189
    Character
    Vortok Mercadia
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Gonna say, my enjoyment of FF14 went down after 2.1. Before there was an interesting crafting system that's fairly unique, compared to what's available in most other MMOs, to go along with the combat system.

    Now it's basically just another tab target MMO with very little else. Been there, done that. Repeatedly. My friends aren't hugely into crafting though, so if we're still around for 2.2 maybe I'll get to see something interesting again.

    Not holding my breath, though. I highly doubt there'll be any payoff for people that are willing to invest any amount of effort into their crafting classes beyond dinging 50 to be able to meld materia and wear unmelded crafting gear that can easily make 99% of the recipes in the game. The unchecked bots for all the gathering (mob killing and BTN/MNR nodes) isn't helping matters either. It feels like SE just doesn't care about all the bots.
    (0)

  10. #230
    Player
    WhiteGarden's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    White Garden
    World
    Sargatanas
    Main Class
    Conjurer Lv 56
    Quote Originally Posted by Vortok View Post
    Gonna say, my enjoyment of FF14 went down after 2.1. Before there was an interesting crafting system that's fairly unique, compared to what's available in most other MMOs, to go along with the combat system.

    Now it's basically just another tab target MMO with very little else. Been there, done that. Repeatedly. My friends aren't hugely into crafting though, so if we're still around for 2.2 maybe I'll get to see something interesting again.
    This is so true. The crafting system in FFXIV is very unique and has a lot going for it. It could be built up to be a major focus of the game. Instead its increasingly becoming irrelevant. Earlier in this thread there is a post from Yoshi that said Furniture would reinvigorate crafting!!! I thought that was funny because people will only buy furniture if they can buy houses -- and as we all know, that is not happening. Even if it was, I don't want DoH to be furniture focused. I want to make cool gear!!
    (2)

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