I just think it's funny they say they don't want to encourage RMT.
And then they go and add housing that cost millions and millions of gil.

I just think it's funny they say they don't want to encourage RMT.
And then they go and add housing that cost millions and millions of gil.
The change is crafting is disappointing. I for one spent time leveling my crafting and gathering in order to make some gil. I have also report many bots and rmt gil sellers and they are still there botting away. I get several rmt gill seller tells a day and frankly gave up reporting them. They just change one letter in their name and are back the next day. They are the ones that are affecting the market place. To be able to make your own high level end game. gear for yourself or to sell is the purpose of leveling your crafts. It should be a choice between people if they want to make their own gear for the dungeons or get the gear that drops in the dungeons. I do not think that just because you are a crafter you will not be running the dungeons. I know a lot of crafters making their own gear that are doing the Coil of Binding at this time. What are you thinking Yoshi? Every craft that we have will be hurt by this. Are we really a secondary class?
Disappointing, not more not less.
Doubling the EXP for the "click-to-craft" syntheses? Really? It don't like where that leads to. Imagine we will get, because of RMT's, an even higher drop chance of items. (Even that they did with skins)
Cooks will get less to do, ALC's already had und the others will shrink to near nill. We get a new set of gear AND weapons so where is the point?
Housing ftw? I don't think so.
The devils circle is... if we refuse to oppose, the numbers behind the scene teach em not to invest more...
Last edited by Feilina; 12-16-2013 at 01:54 AM.
I like Random-Number-Generator
'cause I'm able to accept that
a dice normally has six sides
a pyramid has 5 sides
a toast has 2 sides
AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.
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