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  1. #181
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    History repeats itself if people aren't willing to learn about history. I think its time, everyone who believes crafting should be this and that, should look back and analyze the compilation of 15 years of designs and strategies for crafting classes for MMOs. You will realize why you can't have many of the things you want or believe exist. Its been done and tried and MMOs have been punished heavily for it.

    Thinking versus, done and tested over 15 years, is a downhill battle.

    I've seen most of these wish lists occur over my lifetime of MMOs, most if not all are problematic.
    (0)

  2. #182
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    So I rally to break that loop!
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  3. #183
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by SchalaZeal View Post
    No, I won't switch to Allagan/Mythology. As a way of protesting, I'm going to keep ALL my i70 crafted, forbidden melded, until we get better crafted gear.
    I wish I had that dedication... personally I think I'll just worry about the penta-melded accessories.

    Also, nice to see you in the forums! I keep running into you both in-game and outside of it.
    (0)

  4. #184
    Player
    rex1976's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Bringer Ofpain
    World
    Diabolos
    Main Class
    Fisher Lv 50
    if dungeon grinding will be as fast leveling as fate grinding after 2.1 then dungeon grinding with maxed out hq/materiad gear will be prefferd by most over fate grinding in rags. in order to achieve a faster pace than fates you will need to craft your gear and max materia it when you start the dungeon making crafting important to people who want to level second, third, or even all classes quickly. if you have a ton of gil and nothing to spend it on then you will buy them rather than beginning the dungeon with a lower dungeons gear, and even if you grind it out there will most likely be holes in your gear that you will have to fill. if i see holes in the market while i do then i'll make great gil fast and easy. the dungeon drops are comparable to hq/max melded gear, but are not customizable to the ways you might want to try to play the game. ie spell/skillspeed, max crit vs max determination. there is a fun factor to maxing your gear out
    (0)

  5. #185
    Player
    rex1976's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Bringer Ofpain
    World
    Diabolos
    Main Class
    Fisher Lv 50
    food will be good as well from lvl 20-50
    (0)

  6. #186
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    And what would be your solution for end game?
    Your facts for mid game are right and the crafter would profit if the impact is as expected but we will obviously not have a acceptable solution for endgame.
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  7. #187
    Player
    Gurpsmeister's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Mayumi Shiro
    World
    Balmung
    Main Class
    Conjurer Lv 52
    So suddenly because dungeons are relevant you expect people to shell out hard earned gil on materia melded crafted gear? Sorry, but dungeon drops will do the job just fine all the way up to 50. I'd bet my bottom dollar you won't see a penny increase in that field at all.

    Most folks I know who got the drops from dungeons kept them, and in fact having gone back thru on a diff class have started or completely collected other sets.

    I for one could level any mage or tank class from 15-50 in dungeon drops alone.
    (1)

  8. #188
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Crafting in ARR



    Welcome to hell
    (0)

  9. #189
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    Pretty constructive. *sigh*

    Do you really expected a crafting without materials? Or what is it what you're trying to tell us?
    (1)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  10. #190
    Player
    Vortok's Avatar
    Join Date
    Oct 2013
    Posts
    189
    Character
    Vortok Mercadia
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Have someone on our server shouting they'll finish 2 star crafts in under 1 minute. Sounds like the definition of a side attraction.

    I mainly wish the process of crafting itself (aka, gameplay) felt engaging again like it did while leveling. Currently the most engaging thing is making a list of mats when I'm making more than one thing at a time to minimize how many times I have to talk to my retainers/walk to the tradecraft vendor.
    (0)

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