Quote Originally Posted by scarebearz View Post
Best gear only coming from Dungeons is wrong, so implement materials you can only get in dungeons to make it fair?

How does that make any sense?

Rare craft materials that were Bind on Pickup from world mobs would perhaps work.

There is Far too much focus on dungeons and hardly anything meaningful (gear progression) to do outside as things are currently.

Many of those who do not wish to constantly do dungeons are bored silly.
Not saying it's fair. Going by what Yoshi said. Basically, it'd give playuers and crafters a choice to make gear comparable to Coil Gear that can be melded/dyed without being a generic allagan/af2 clone. At the same time, crafters would have a place at end game once again. Right now you have 2 choices in my opinion for end game, and crafters have none.