I wouldn't say laziness. It is more a kind of being too protective to their product and some kind of stinginess.
Yoshida made the decision to not give the crafters the standing they had in 1.x. Was it a good one? In my honest oppinion it was the worst he could have done.
They reworked the crafting extraordinary good. The using of skills, just like a fight, was an excellent idea. But at this point the evolution stopped, suddenly. In fact we lost the ability to produce comparative items, be it because of high costs, missing damage or the focusing of one crafting class (only goldsmith can offer nearly comparable items, if melded properly). They drew a system with a potential no other modern game has atm, but let it stuck "one foot/meter" before the goal. The last step has to be done, and it has to be a good compromiss, nothing other seems to be expectable, as Yoshida "hinted".
Let us see what he offers us with the PVP things he mentioned and 2.1 in a whole.
"Only" housing crafting will not please me, and i ecpect others too.

Sure RMT has to be considered and is absolutly valid but we can't, we mustn't stand back 'cause of those suckers trying to diminish our game experiance! SE has to risk a bit and we, the community, has to report em every single time we see some.