Keeping crafted gear weaker then end game dungeon gear is definitely the better idea. AKA: Work hard to....wear hard? O_o

Lowering tombs costs wont solve anything either. I understand crafted gear costs are ridic but the community is what controls those prices. The devs shouldn't have to adjust their specs because Joe, Moe, and Lo want 56240567204576 Gil for their crafted chest piece. Maybe if they had the player names on the Market Boards rather then the Retainers you could try PM'ing or emailing the player and do offers if you saw what you wanted.