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  1. #1
    Player
    FyeyaHerald's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Fyeya Herald
    World
    Siren
    Main Class
    Arcanist Lv 80
    I personally just want to see some sort of crafting mastery system implemented that forces players to, for the highest tier of crafts, only be able to do one profession.

    Because currently, on my server, the players who have all crafting professions maxed have absolutely invalidated the markets and competition. There needs to be some forced interaction between crafters to make the community and markets actually function.
    (10)

  2. #2
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by FyeyaHerald View Post
    I personally just want to see some sort of crafting mastery system implemented that forces players to, for the highest tier of crafts, only be able to do one profession.

    Because currently, on my server, the players who have all crafting professions maxed have absolutely invalidated the markets and competition. There needs to be some forced interaction between crafters to make the community and markets actually function.
    I can't like this post enough. It's cool that folks can get all crafting classes way up there if they want to put in the effort, but I think there should be some kind of specialization system that promotes trading and competition.
    (0)

  3. #3
    Player
    Starplayer's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    130
    Character
    Belle Rose
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by FyeyaHerald View Post
    I personally just want to see some sort of crafting mastery system implemented that forces players to, for the highest tier of crafts, only be able to do one profession.

    Because currently, on my server, the players who have all crafting professions maxed have absolutely invalidated the markets and competition. There needs to be some forced interaction between crafters to make the community and markets actually function.
    I really like this idea. It's the best of both worlds - it falls in line with the 'be everything' mantra of the armory system while at the same time giving crafters the uniqueness that they so desire. I'm tired of the same person in our FC being asked to do anything related to craft because he has EVERYTHING leveled. I feel anonymous in my craft, even in my FC because I only have 2 crafts maxed out.
    (1)

  4. #4
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by FyeyaHerald View Post
    I personally just want to see some sort of crafting mastery system implemented that forces players to, for the highest tier of crafts, only be able to do one profession.

    Because currently, on my server, the players who have all crafting professions maxed have absolutely invalidated the markets and competition. There needs to be some forced interaction between crafters to make the community and markets actually function.
    I have to disagree because it would defeat the whole "you can be anything" mantra this game is going for. Plus whats wrong with being self sufficient?
    (3)

  5. #5
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ranzan View Post
    I have to disagree because it would defeat the whole "you can be anything" mantra this game is going for. Plus whats wrong with being self sufficient?
    I think a middle man would be that you can craft up to 2 stars with any craft, but you can only specialize in 1 to make 3 stars or 4 stars, basically higher and more complicated recipes for that craft.
    (0)