Much of this sounds to me as if the the Producer considers the true purpose of crafting is to make a more exciting game for adventurers. It sounds as crafting is secondary to fighting (becoming "more powerful").

Since all of us pay the same subscription fee per month, it saddens me to think that one group of subscribers (those who garner enjoyment from the creation classes) is basically considered subservient to the "real" players (those whose primary focus is killing things).