As it stands it would seem crafting is profitable as long as other crafters keep buying the stuff you craft. The DOM and DOW classes are a tiny market at the end with HQ Item lvl 70 stuff that only some will buy. The real money is in selling to your fellow crafters as they continue to level up other crafts. Therein lies the rub I suppose as a vast chunk of the player populace has no interest or need in the product you can make. Housing will come about and act as a salve for a time being I suspect, but that market will get DESTROYED and early thanks to everyone believing they're getting a jump on it when the fact is they're just a voice in the crowd competing for the new toy, which will drive prices down. Considering that Yoshi P stated that the bulk of housing stuff will be made with low level materials that nearly puts a decided cap on the housing is going to save crafting topic, in my opinon.

Until crafters can actually compete with, that is to say, be equal to or in some cases superior to the otherwise easy to get rewards and drops, the answer to the question originally asked is (again in my opinion), the point of crafting is currently to be in a holding pattern in the hopes that the situation improves? Otherwise, above all I'd say if you enjoy it by all means continue to do it.