Of course it was going to crash. Nobody listened to us when we told you that there were no ways to generate the amount of gil you get as leveling once you reach 50. The early market players established their prices at levels that assumed everyone would be getting 200k-300k every week or so. When that never happened, you told us to play the market, ignoring that it's deflationary in nature.

Now there is too high a supply on easily gained items, too high a price on hard to create items. This is the market you wanted to create.