Mjollnir hit in on the head. Pay attention to your condition and try to line up your Standard Synth+Great Strides with positive conditions. The other option is to level leather and cook to 15 and try the Hasty Touch spam method.
Mjollnir hit in on the head. Pay attention to your condition and try to line up your Standard Synth+Great Strides with positive conditions. The other option is to level leather and cook to 15 and try the Hasty Touch spam method.
Rafe Macleod - Freelancer
Can you describe this? I find that when I try to spam hasty touch, I run the risk of running out of durability and I really have to keep my eye on it. If you use LTW (waste not) you get 2 extra steps, but if you use one of them for a Tricks of the trade when Good pops, you lose a step, unlike Manipulation, where it will give you back 10 durability, but of course at the extra cost to use.
What is the best method to spam hasty touch? I only do this method when I'm trying to HQ something otherwise very difficult and have no HQ mats to use...
Inner Quiet -> Steady Hand -> Hasty x3, while using TotT if it pops -> Master's Mend -> Steady Hand -> repeat. Depending on luck, I may get to a high HQ rate, or I might not. The game is finicky and can have you fail 3-4 Hasty in a row, which is ridiculous considering 70% success on it with SH. Using this method I ALWAYS use TotT if it's up, where on a normal synth, I only use TotT if I'm at a transition point where my SH has worn out after my first rotation, or I'm in the process of building progress.
In my experience, Waste Not is not the time to be using Tricks of the Trade.
If it is a 70 or 80 durability recipe, what I do to start out is pop Inner Quiet, then use Careful Synthesis until I am one Careful away from finishing. Gamble with a Standard Touch whenever Excellent pops up during this phase.
At that point, pop Steady Hand and start using Hasty Touch, hitting Tricks of the Trade whenever it pops up as Good. Refresh Steady Hand as necessary, hitting Master's Mend 2 when it gets to 10 Durability. When I get back down to 30 or 40 Durability, I start to play with numbers in my head - trying to replace the 20 Durability Touch with a Great Strides->Advanced Touch combo, that is still covered by Steady Hand. That playing also tries to make the 30 Durability Touch from Hasty to Standard, or at least Basic (which is more likely to land than Hasty, even if it is the same Quality).
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