To Whom It May Concern,

Currently, unless farming for materials for crafting, killing normal mobs, especially the ones in instances, is a waste of time. Here is a suggestion that will extend the longevity of the game between patches as well as improve game play for those who want to just hunt normal mobs.

- Make all mobs have a chance to drop "Seals". Collecting these seals will allow players to use at specific locations to unlock boss fights that drops rare items as well as Tomestones of Philosophy or Mythology.

- Normal mobs in the open world drops "Normal Seals" which can activate 4 man boss fights.

- Mobs in instances drops "Great Seals" which can activate 8 man boss fights.

- Bosses in instances rare drops "Greater Seals" which can activate 24 man boss fights.

Of course there has to be different level of seals and all instanced boss fights needs to force level syncs.

Thanks for reading!