7, solid re-release, lots of room to improve tho, but with patch previews i`d say it would turn into an 8 or maybe even 9 depending how the new content goes.
7, solid re-release, lots of room to improve tho, but with patch previews i`d say it would turn into an 8 or maybe even 9 depending how the new content goes.
9/10.
graphic 9.5/10
Main story 9/10
Battle 8/10
Crafting 8/10
Pve content 6/10
End game 9/10
Pvp. 0/10
Addiction 10/10
Overall I give it a 9/10

7/10. I'd give 1.0 the same, but for different reasons.
I like this game. It's fun. I genuinely enjoy being able to "take it easy" and ride on my chocobo. The main storyline is great, as are some of the guild missions. Fates are meh, and I keep hearing that the endgame sucks, but I haven't experienced 2.0's endgame yet. The promise of housing nudges this game up to a 7 for me, but if we lose that, I'd give it a 6. I wish we could get the old character models back. Graphics were better in version 1, though this time around things are a little more colorful IMO.


In MMO ratings, I give it 6 months.
Put that in perspective.
EVE got 8 years,
TSW got 3 months
Age of Conan got a week
Tabula Rasa got 20 minutes
If EVE is a 9/10 on that scale, and Tabula Rasa was a 1/10 That would put FF14 at around a 4/10
More specific, if I wasn't a 1.00 player with a character investment and playing from scratch?
I wouldn't be here. It's far too linear for me.
I give it 5/10.
Plus Points:
Nice graphics
Nice crafting system
Being able to play all classes on one character
Minus points:
It offers nothing new and is already dated.
It lacks polish in some respects.
Combat is dull.
Classes are simplistic, dull and offer no room for build variation.
Fates are probably the worst dynamic event system I've seen (Rift, GW2, etc do it better)
Levelling additonal classes is painful.
No European servers on a game asking for a sub is laughable
Lag issues worse than any other MMO I've played. (outside of mass scale PvP)
The dungeons are dull.

Pre 50 I would say that the game was a good 7 or 8 out of 10 when I could play. But realistically with the server issues I would drop it a point, having to spam the 0 key on my num pad or afk to get some game time early on really blew.
Now that I'm 50 I would say that the game is a 5 or 6 outta 10. Purely because I find myself doing speed runs to get DL and doing primals. Maybe Coils is supposed to be the fun part, but getting there sure as hell isn't.


I give it 5/10.
Plus Points:
Nice graphics
Nice crafting system
Being able to play all classes on one character
Minus points:
It offers nothing new and is already dated.
It lacks polish in some respects.
Combat is dull.
Classes are simplistic, dull and offer no room for build variation.
Fates are probably the worst dynamic event system I've seen (Rift, GW2, etc do it better)
Levelling additonal classes is painful.
No European servers on a game asking for a sub is laughable
Lag issues worse than any other MMO I've played. (outside of mass scale PvP)
The dungeons are dull.
i give it a 4/ 10
Everything above you mentioned, I actually like but there's other negative I rather not say cause it out-weighs the positives.
... let just keep it as that. I don't want to fuel any controversy.
Last edited by PSxpert2011; 10-09-2013 at 06:40 AM.
~'\[[_LEGACY_]]/'~TENTs because solo-friendly content forces me to want one!
(HP + Instantly logout anywhere)
*Excalibur* Nation: Limsa Laminsahttp://na.finalfantasyxiv.com/lodestone/my/
Pre-50 I would say 7.
After I hit 50 and started grinding, I would say 6.
Now after crafting and expanding other classes, seeing how much I still want to do...9



If only there were a beta where a lot of these points could have been addressed.
Oh wait....the game is the best thing ever created. I forgot.
1-50 First char: 9/10.
Excellent leveling experience and the story was great even though there was little to no voice acting. Almost all major reviewers gave it 8+/10 but none of them actually reviewed the game based on the after 50 experience....
After first 50: 5/10
Boring, repetitious, and has no variety. I am supposed to run AK a billion times because after you do primals/DL grind...there is nothing else to do other than Coil which is aimed at the top 10% thus excludes most players. Oh, play alts they say...well the fate grind is even more boring/awful than AK + good luck gearing out those alts, takes even more grind yay! Infact, I believe it's 38 weeks per job...awesome! Well unless you buy gil off the RMTers since that is about the only way a NORMAL person will be able to afford crafted items. Oh and speaking of RMTers; they have pretty much taken over this game with their spam and gather/kill bots. It's almost as if FF 14 was made specifically for them to flourish!
Anyways, if this game had a fully realized/multi venue PvP system, 4+ more 4 man true lvl 50 dungeons plus HM versions, and Crystal Keep on launch...then I would not even be here complaining. There is only so much AK I can handle and it's depressing to know I have to do it for another 2 months.........YUCKY! I am getting mighty tired of MMO devs these days not including better end game and then promising it will all get fixed months or years from launch (after you sub that is).
Last edited by sasakusaku; 10-09-2013 at 07:01 AM.
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