Quote Originally Posted by KaosPrimeZero View Post
Well has it occured to anyone that the FFXI mechanics of SMN may not work with FFXIV? FFXI smn were extremely weak, and died very fast (till their level up in Seekers expansion). Secondly FFXI SMN had a 1 minute cool down (able to reduce to 45 seconds with gear) for each bloodpact. Out side of the bloodpact, the Summoner was pathetic and so was the Avatar. And as for the Enkindle equivalent. FFXIV every 5 minutes, FFXI every 2 HOURS! Well now its 1 hour but still! 1 hour for an ability lol
they could change spells to work in tandem with pets

Ruin instant , 100 MP :

if ifrit : ifrit launch an attack f 150 fire attack potency
if titan : titan launch a 130 potency , threath added
if garuda:cast a spell of 150 potency

ruin II cast time 2s? (20s CD)

ifrit : 200 potency attack , stun
titan : 180 attack , high treath , slow for 20s
Garuda : 200 potency attack , dot for 20s

just examples.