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  1. #1
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Global Android usage is higher but from what I've seen in Japan iOS is more popular, iOS is also a lot bigger in the US than Android though Android has a slight edge in Europe.

    Apps on the other hand generally have a much higher user base on iOS, this is mainly the case for paid for apps (iOS users are more likely to spend money on apps than Android users, either through IAP or paid for apps) though this isn't really a factor for the FFXIV app.

    While what Makeda says about Objective-C and Java are correct there are cross-platform libraries available, Android can use the NDK to develop in C/C++ and Objective-C is built on top of C++ and can still be used for most of the coding. There are also other options available such as using Actionscript 3 through Adobe AIR or another framework such as Marmalade, though the time between releases leads me to believe that these weren't used unless all the time is being spend on refactoring to support Android wide variety of screen resolutions. The iOS app didn't even support iPad natively so it's clear that not a lot of effort is being spent on the app at the moment. A failure to take things like this into account from the start has also likely been a cause for the slow release of the Android version.
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  2. #2
    Player
    busta's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Bustaballs Bbot
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Kafeen View Post
    iOS is also a lot bigger in the US than Android though Android has a slight edge in Europe.
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