Quote Originally Posted by Hotohori View Post
I agree with you and I do not use the lock function simply because the camera continually tries to fixate its position behind me. There are too many situations where a player may need to be aware of their surroundings in battle and even more so when being distanced from the main target where aggressive monsters are near your location or during the use of AoE skills.
And for everyone who has fought Prince of Pestilence (Poppy) or Barometz (Pinball), they pretty understand the situation.

Maybe we can go for a Camera Lock? So when you turn your camera while in Lock-on, the camera will not return to its fixed position. Like:

/camlock [on/off]