Wait, what? I wasn't already 50 a few weeks ago. I said that a few weeks ago I stopped leveling at 15. I recently hit 50, like last week I think. How many hours a day was I playing? Hmm, I didn't play every day, but my play schedule was about like this
Tuesday, Wednesday, Thursday - 7:00pm - 10:30pm. Saturday and Sunday, about 6 hours each. So, about 22 hours a week. That was still working, school, going out friday night, and tv shows. What did I do during that time playing? I leveled my GLD. I explored all the zones fully, completed all of my hunting log, did all the dungeons multiple times(except Aurum Vale), did some gathering on my miner, did some crafting on BSM. Watched all the cutscenes, read all the dialogue to all the side quests. Hit 50 in no time. If you play one class, you level to 50 extremely fast. There's nothing wrong with that. It's not rushing. It's just playing the game.
I really don't know how you're taking that long to level in the 40s. 12 leves (at about 3 minutes a piece) gave me half a level at 46. If there was a FATE in the vicinity, I would stop and do it. But I mean ONLY if it was REALLY close to where my leves were.
Be glad to share with you what I did. Saved my hunting log until 49. Fully explored each zone(was a huge chunk of exp, like...hundreds of thousands), and then did some leves. BAM. 49-50 in less than 2 hours. Try it on your main job when you get there. You'll see.
Playing one main job doesn't make you a content locust.
Leveling to max level in the first week of release, having an ifrit or garuda weapon then complaining there is no endgame...that's a content locust.
Goodness gracious, do people not read anymore? This thread is about fanboys telling people to stop rushing to the endgame. That's what this is about. Does the game have a lack of endgame content? Yeah, absolutely, a lot of MMOs do at launch. Is 2.1 going to address this? Yes, of course it is. Am I waiting until 2.1 to continue playing? You bet your arse I am.
But am I going to pretend that people are rushing to endgame a month after the games release and complaining there is no endgame is not a valid point? The point is, leveling was TOO fast. Main job, alt job. It's all extremely fast. They have every right to be upset. Just because player A decides to level his main job to 50, doesn't mean he is a rusher. Just because player B decided he would level each job to level 10, then 20, then 30 before proceeding, doesn't mean he is doing it the RIGHT way. Everyone has various playstyles. Some rush(the ones who were max level a week into release on non-legacy servers, and believe me, there were plenty), some take it slower(like those who want to level their main job and save the other jobs for later down the road), and those who stop and smell every piece of grass that sways in the wind. None of those ways is wrong, but the complaint is LEGITIMATE for the second and third player that not having a good endgame is detrimental.
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