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  1. #10
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ignnis View Post
    Wait so just be because I don't like pvp I'm a casual? Well excuuuussseeeeee meeeeeee for wanting to avoid the most toxic part of the community. Oh and I only have one class to 50 and two others below 16 I just enjoy playing the game at a slower pace than you, bite me.
    Wow, way to take offense to something you didn't need to. I don't like PvP either for the exact same reason as you. maybe you should try to understand the point my post was making.

    THAT Is how people label casuals. NOT ME, but how broad the term is used and how people see casuals as so many different things. Have a coke and a smile and lighten up.

    Quote Originally Posted by Trystan View Post
    I will never understand, why people who love to Focus on ONE class and Endgame-Raiding only... play new MMOs.

    Is the "I was one of the first" so much more important compared to having content?

    If you want to have a big endgame content, join a MMO that is >1 Year after release. You have less bugs, more features and more content.

    New MMOs will never ever satisfy you - and you should know that by now. How often do you have to make the same mistake over and over again until you notice that?

    Some people don't want to be fully burned out with the game and run all of the same content over and over within the first few months of release by leveling alts. I like to level alts later on down the road when I'm tired of my current class and want to take a break. I don't want to play another class while I'm still enjoying Paladin or vice versa. Besides, alt leveling is just running the same content that you've already done. Some people don't like doing that, there's nothing wrong with that. There's a new (low)standard for MMOs these days, and it would be nice for someone to break the mold and actually release a game with decent endgame content at release OR make leveling take long enough(and be fun while taking awhile) that you can't be at endgame so quickly without some new content added in. Standards for gaming in general have lowered, most apologists will just say "GIVE THEM TIME WHAT DO YOU EXPECT, TO GET WHAT YOU PAY FOR, HOW DARE YOU!!!"

    Quote Originally Posted by homunyan View Post
    I play every day and I think the current pacing is fine, the problem is that important end game content is missing and it shows. Without Crystal Tower there's no proper way to gear up for Bahamut's Coil (which is designed for ilevel 80). Tomestones are, as indicated by their relative scarcity and weekly limits, clearly meant to SUPPLEMENT the gear you get from drops but right now they're the ONLY way to get gear at all acceptable for raiding. If Crystal Tower was out right now people would have: another way to get tomestones of mythology and, a way to get ready for Bahamut's Coil that is actually appropriate to their gear level instead of running story dungeons designed for people who just hit 50 over and over again. The game really should have been delayed until CT was finished since right now there's a huge gap in progression and it shows.
    Yes, I've said this before and so have many others. The game should've been delayed until 2.1. That would've solved a lot of problems for people. If they want this game to appeal to the masses, they need to cater to all the audiences. I believe there are more than just "hardcore or casual" like so many believe. There's hardcore, there's semi-casual, there's casual, there's PvP, there's the RPers. A lot of the hardcore gamers just want the game to be difficult. If the content isn't difficult, they rush through it and complain because it was too easy and too quick. It's hard to find a nice balance though.

    Quote Originally Posted by Heartstopper View Post
    I call total bullshit on the OP's timeframe.
    Some people are better/faster/more efficient when they play games than others. I've watched RL friends who are so meticulous with every step that they do. They can't even run and look at the map at the same time. They take so long to get anything done because they are slow to read or slow to spot what they need on the UI. There's nothing wrong with this, just others are faster than those and they AREN'T rushing because they can multitask. If I was a rusher, I wouldn't have stopped for over a week at level 15 to allow my family and friends to catch up(during login restrictions, I was fortunate enough to be able to log in, they were not), nor would I have leveled my mining, or leveled any of my conjurer, or ran everywhere instead of teleporting(except when I was leveling from 49-50, had people waiting on me to run WP, so I had to hurry that level, which was extremely fast). I took my time, but I took my time with a SINGLE class, because that's what I want to play, a paladin. Doesn't make me a rusher because I am able to multi-task efficiently.

    Quote Originally Posted by MasamuneBranford View Post
    I'm a married attorney and I've had the game since launch. In 1.0 I had a 50 BLM. Since early release, I've taken Arcanist to level 24 and am currently on the 4th dungeon. Clearly everyone has a different opinion of what constitutes "casual."
    They absolutely do, that's what one of my previous posts was trying to indicate. Instead people saw it as me labeling them and attacking them, which is not what I was doing at all. You can be a casual who plays 24 hours a week. You can be a casual if you play 5 hours a week.

    Quote Originally Posted by OrganizationXIll View Post
    I have been playing casually and tonight I will probably (hopefully) hit 40 on my WHM. I generally play about 3-4 hours a night at most. That is casual. Playing 8-10 hours a day and going through the story in a week isn't casual just because it is easy to do. You still need lots of time to invest in it. Casual players do not have this time to spend on the game. Casuals can play the exact same way as you:

    1. Make a new character
    2. Do your main story quests up to level 50.

    an take twice as long because we can't throw the same amount of time at it as you. How you do it doesn't determine your status. (Casual/Hardcore) The time you can put into it does.
    And yet people have so many different views as to what defines casual for them. To you, a casual may be someone who plays 5 hours a week. To others? A casual is anyone who doesn't devote their life to the game like hardcore players can/do. Your view about being a casual isn't more correct than anyone elses. The only thing most people can agree on is a casual is NOT someone who plays 40+ hours a week.

    Quote Originally Posted by Kanzer View Post
    Oh look, it's this guy again. Always gotta be whining about something don'tcha?

    /yawn
    Funny, as I remember you being picked apart in a thread where you were defending this game tooth and nail and refusing to acknowledge that it has any flaw to it whatsoever. That's called being a fanboy, and they are sometimes MORE detrimental than the supposed "whiners who complain about everything."
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    Last edited by Dorfentyme; 10-09-2013 at 12:38 AM.