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  1. #1
    Player
    Xylter's Avatar
    Join Date
    Jul 2013
    Posts
    3
    Character
    Xylter Rystead
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I can see where you think this might be useful and I'm certainly not level cap. However, I've been playing dot classes a very long time and enjoy it to say the least. This is something I do while fate grinding though everyone says I should just level glad to 4 and get flash and have fun. Anyway, the idea around the current optimal opener is that you're getting two festers out during Raging strikes. If you don't have that yet you just need to go archer it up till level 4.

    You're effectively losing ticks dot ticks by clipping with ruin II. Dots are our primary and major source of damage. Your filler is just there to be your filler. When you compare its hits to your ticks you're not gaining any damage. Taking that a step further because of the way dots tick in this game not having them up as soon as possible hurts you. Someone could correct me if I'm wrong but the way I was explained how they tick in this game is not based completely by the time they are up.
    (1)

  2. #2
    Player
    Lycia's Avatar
    Join Date
    Sep 2013
    Location
    Chicago Illinois
    Posts
    71
    Character
    Lucia Liberta
    World
    Siren
    Main Class
    Dark Knight Lv 70
    Ruin 2, should NEVER be spammed, first in your rotation, you're adding a second 2.5 global cool down to you're next cast. Next it puts a 10 second blind up that is on diminishing returns. Believe it or not, that blind can and willl rescue people in different situations. Our class is amazingly unique and fun to play, with many different things to do during a fight.

    For example, I LOVE Eye for an Eye and Virus. I typically open every boss encounter with that, plus my pet boost and pet enkindle due to the sick cool down on it. That being said, I run things with pugs and unless I cast it, its never up. SCH / SMN combo can give 20 seconds per minute of all stats reduced, plus 2 applications of a power debuff on a boss.

    As per rotation, the Dots are the most important thing to be up like Xylter said. Each tick is huge, and does damage while everyone else is running around. Save Ruin 2 for when a blind is needed, otherwise use ruin when you absolutely have nothing left to do.
    (0)
    *Insert silly joke about healers*