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  1. #1
    Player
    Slickpig's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sibian Dragonspire
    World
    Malboro
    Main Class
    Gladiator Lv 60

    Should have made FFXI-2 instead of this game IMO

    I enjoy this game... for the first character, but trying to do Alt's is a non-starter for me. I tried a couple this weekend, and it was horrible. Way too slow to solo trash world mobs, fate chasing is just plain dumb. Quest driven leveling is such a bad idea IMO. You limit your games lifespan. I guess this is what the kiddies want these days?

    I'm enjoying my main character, I'm enjoying gathering (which levels much quicker then job leveling) The dungeon content is fun, graphics are awesome. There are lot's of aspects I really like about this game.

    Why is there no exp parting? I've commented on this before, but the further I get into this game, the more I realize this is a MUST have for me to continue in this game. I'm not just talking about grouping up, and running around soloing mobs, thats lame. I want the old FFXI party system back!!

    Crafting seems pointless, even gathering for that matter. I was gathering dark matter, but why? You can just NPC it for cheaper than the AH. Crafting? why? everything is handed to you for 90% of the game. Maybe at higher levels you can make nice gear, but it's so easy to level, wont everyone just do that themselves?

    Just seems like there is a major balance issue in this game. Maybe it was done on purpose to get everyone to 50 then the "real game" will start with new content?

    My suggestions:
    1. Double the exp from world mobs to make leveling alt's possible or.
    2. Create instanced exp party areas, this would be awesome.
    3. Re-balance the craft/gather classes. In FFXI you had to depend on each other because doing all of the classes was extremely time consuming, it could take a year to max out a craft.
    4. Fix the bots!!! And the spam!!!
    5. Way too much solo quests, this is an MMO, why do I have to solo every quest except dungeons? Make the quests scale with party size or something? Again FFXI had it perfect.
    6. Too many cross class abilities, I think this diminishes the need for job specializations. Why does conj. get flash? (I know jobs are more limited)

    FFXI was a grind, I'm not asking for that again, but FFXIV went way too far the other direction. I'd like something in the middle of these games, little less grind, little easier questing and SE would have a perfect game that would last for years.

    Just my $.02
    (28)
    Last edited by Slickpig; 10-08-2013 at 12:40 AM.