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  1. #1
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50

    Please make massive fates instanced!!

    As we all know massive fates such as Odin and behemoth just don't work correctly. Either they are invisible to all but a few and lead to AOE spamming. Or the AOE spamming coupled with massive amount of people crash the entire sever or produce major lag issues.

    I have one simple request. Please make massive fates instanced because the current system is rather pointless. I know this would mean dialing down on the toughness of the bosses but im all for this if we can at-least enjoy the fight(party based roles vs random spamming). Because I don't think anyone is enjoying these fates now.

    Now a good way to have this work is to have instance fates appear on the duty finder or a quest randomly appears when the time limit is available. Now I know this is not the best solution but something along these lines.That everyone has the ability to enjoy and at least be apart of. Fates are a wonderful system but the way there currently been used is not in any way productive or effective.

    Feel free to add your own ways that may make the system work. Im not saying they have to be instanced but something that everyone can enjoy and be a part of.
    (4)
    Last edited by Drakzen1; 10-08-2013 at 12:29 AM.

  2. #2
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    I think all that's really needed is a way to prioritize monsters/party to display first and non party members based on distance second.

    This way behemoth and Odin won't be invisible.

    Tho instancing these contents sound good on paper, it won't work.
    (3)
    Last edited by Engineer; 10-07-2013 at 11:34 PM.

  3. #3
    Player
    BoomerOU's Avatar
    Join Date
    Aug 2013
    Posts
    239
    Character
    Vaera Ty'rin
    World
    Mateus
    Main Class
    Lancer Lv 62
    "Yay odin popped!"

    ... 45min later

    "Reserving Instance"
    (3)

  4. #4
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    This would still lead to people not being able to play it. Ever try to run AK with a pre-made group and still have to wait 20 minutes because the instance servers are full?

    They need to increase the instance servers anyway, but atm doing this would just cause a whole other problem.
    (0)

  5. #5
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Yeah i kinda felt that it was a catch 22. But something has to be done.
    (0)

  6. #6
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by BoomerOU View Post
    "Yay odin popped!"

    ... 45min later

    "Reserving Instance"
    Yeah i can see this lol but at the same time now its more like. YAY odin pop...crap i cant even see him or target him...whats the point of this again?
    (0)

  7. #7
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by JayCommon View Post
    This would still lead to people not being able to play it. Ever try to run AK with a pre-made group and still have to wait 20 minutes because the instance servers are full?

    They need to increase the instance servers anyway, but atm doing this would just cause a whole other problem.
    Yes they do cause they are in bad shape as well. Thats why i said something along these line something that make it playable for all.
    (0)

  8. #8
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    I wish they would remove FATE altogether to be honest. Instanced versions of Behemoth/Odin would have bee significantly funner to do.
    (0)

  9. #9
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    People asked -
    "Can we please have big open world bosses so we can team up and take them down together?"
    Odin and Behemoth fates were born.

    People now ask -
    "Odin and Behemoth fates are a waste of time and pointless. Make them instanced!"

    Not that I disagree at all, they definitely should be instanced.
    However it is rather amusing that people asked, they got, then they hated.

    I can understand what SE was trying to do with them, but to be honest the execution didn't really work out. Something more like the Guild Wars 2 world bosses would be ideal (such as Jormag, The Shatterer etc.. If you don't know them, YouTube them), and Behemoth increasing in size by about 10. Odin however should definitely be instanced.

    If you did play GW2, you would agree with me when I say that the FATE or "events" were much better designed. The mechanics were better, the functionality was miles and miles ahead, and quite simply the ability to actually see the mob from a very large distance was another thing.
    (0)

  10. #10
    Player
    Woggers's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    377
    Character
    Aldoric Firepeak
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    I don't like the idea of making it an instance. I like seeing my fellow end game runners that may not be in my FC. Its like having the best of the server all over for a large party. What needs to be fixed is the priority of what is shown. Who cares if you can't see all the people fighting as long as you see Odin. Also I've seen people in their 30s trying to fight Odin. More than likely everything you do is gonna miss him. So leave the area and stop the AoEs! I also suggest lowering your graphic settings in game. Also set effect filters. I have mine set to Others:None PT: Either Limited or none(forgot) and mine:all. I have a brand new computer so my settings are probably set a lot higher than needed. Last Odin battle only lost sight of him once for 2-3 secs.
    (0)

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