Is it optimal for higher level SMNs to use Thunder or Aero or will they be too busy doing other things? I'm currently a 26 ACN and am curious.
Is it optimal for higher level SMNs to use Thunder or Aero or will they be too busy doing other things? I'm currently a 26 ACN and am curious.
SMN can't use Aero, only ACN.
Yes, it's worth it as it's an extra DOT that only takes 2.5 sec to cast. I do it after my usual rotation: Bio II > Miasma > Bio > Fester/Bane > Thunder
Good question.
I'd still have to test this out to see whether Thunder is worth the rotation.
The 2.5 sec cast time is a bit of an issue though, we could be using a lot of other skills within that 2.5 second...
yes, very much, though I give the other 3 dots more priority, after fester I cast it on the initial rotation then contagion. it's really strong.
Ruin is a 2.5s cast time.
If you're casting ruin, and Thunder isn't on the target, you should be casting Thunder instead. 80vs240 potency.
The only problem is in AoE situations or extended fights with adds. Thunder costs just as much MP as Shadow Flare. If you're having mana problems, it's best to cut out Thunder first. Edit: In AoE situations it's still better to Thunder each target(after baneing the normal DoTs) than to use Miasma II, unless there are at least 4 targets. Doing that ruins your mana, though, so it's situational.
Miasma II is pitiful, only 10 potency per tick. I only use it to tag stuff during FATEs and the occasional bind.
^Miasma II is comparable to ruin II in terms of damage and cast time, miasma II is 70 total potency, ruin II is 80 with 50 less mana, you're already on a dps up if you miasma at least 2 targets, a big dps increase if you miasma II 3+ targets.
Miasma II is also useful single target when you're going to be using Contagion, as compared to a ruin/ruin II.
^why did I not think of this? another dps increase learned today!
any way I can just auto "obey" instead of "sic" on fights? I hate having to click on obey every time a fight starts.
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