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  1. #1
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50

    BIS gear should not come from just one form of content

    Currently, there is no best in slot gear for battle classes that is crafted. Granted, HQ heavy darksteel items full of materia are marginally better than similiar dark light items. However. Darksteel items are Much Much harder and more expensive to produce. Then on top of that there is drops from bahamut's coil that are better than darksteel. Because of this, many people, like myself, feel that the time and effort we spent on crafting and gathering wasnt worth the rewards

    Now I also understand the other point of view."If someone could buy the best gear, then many people will just buy Gil from gilsellers to buy gear." And "if people can buy the best gear, what's the point of farming dungeons?"

    I believe that the problem is that the best in slot gear is only obtained from one form of content. If all of the BIS gear comes from one source of content, then all other content becomes marginalized. I believe that in order to obtain the BIS gear, one should have to participate in multiple different contents, instead of spamming the same dungeon over and over.

    For example, the BIS gear for a blm would come be:

    Main: Relic obtained from a long quest
    Body: obtained from tomes
    Pants: bought with GC seals
    Belt: crafted with materia
    Ring: dropped from a primal

    And so on. This would provide an incentive to actually use all the major forms of content in this game.
    (36)
    Last edited by Alzelia; 09-30-2013 at 04:40 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    401
    Funny you offer that counterexample about money because people are buying runs for gear so it's as if that gilselling issue is almost the same just with paying other people to run them.

    In general though I wholeheartedly agree with what you have to say here, crafting needs to feel more useful for gear. I would also like to see 1-49 gear that can outclass dungeon loot because it's disheartening to see an HQ materia melded gear piece get instantly replaced by a mere aetherial piece that drops from a bronze chest. A balance should surely be struck, but in general there needs to be gear that can either get close to or surpass certain gear from other content.
    (4)
    Last edited by Ventus; 09-30-2013 at 04:45 AM.

  3. #3
    Player
    Deculture's Avatar
    Join Date
    Aug 2013
    Posts
    145
    Character
    Shurelia Chan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Welcome to modern MMOs post WoW where raid gear is always the best, enjoy your stay.
    (5)

  4. #4
    Player
    ByakkoSeven's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Byakko Seven
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    I don't really care for 2 of the biggest available gear sets for all classes come from points. I think that's kind of boring and bogus that it's set up that way. There's also a giant gearset between primals and The Binding Coil missing. The Crystal Tower was supposed to be our entry raid, not binding coil. Which would put that ~ilvl80 stepping you into binding coil from crystal tower, so you can mix between DL and raid drops. You also have a comparable set from crafting (which takes some points to craft). I'm not sure what the plans are with GC's, the rewards currently are pretty lackluster at best, but I have no real desire to obtain my raiding gear from them personally /shrugs options are always nice though.

    the biggest problem people are forgetting is the GIANT gap in content that was intended to be AT LAUNCH.
    (1)
    "There is no such thing as truth, only perception."
    "Everyone's perception is different, and the perception is always changing."

  5. #5
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Deculture View Post
    Welcome to modern MMOs post WoW where raid gear is always the best, enjoy your stay.
    You mean where 4-man ezpz dungeon grind = comparable to the hardest content in the game gear.
    (4)

  6. #6
    Player
    Arcturius's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    140
    Character
    Arcturius Strife
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Best gear should come from hardest content. But if there was a unsellable material that dropped from a boss from a raid that makes the best gear, that I would agree with. Because you have to be good enough to beat the raid and have a 50 crafting class. But in no way should you be able to buy/sell best gear.

    Edit: I guess an example would be like in infinite undiscovery to get the best weapon you had to farm the hardest mob in the last dungeon to get the material then needed max blacksmithing to make it. Made having the weapon just that much better. But later they figured it was too hard and just released a patch so you could buy the mats and it just was stupidly... Stupid. Had best weapon before even walking in last dungeon and just killing everything.
    (2)
    Last edited by Arcturius; 09-30-2013 at 05:05 AM.

  7. #7
    Player
    dontcare's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Faith Aeternam
    World
    Famfrit
    Main Class
    Arcanist Lv 50
    I'm of the opinion that the best gear should be gated behind the hardest content. Else, what is the incentive to do the hardest content? Crafting isn't hard. Farming tomes/seals isn't hard. Why should these produce better gear than something that is hard?
    (3)

  8. #8
    Player
    Arcturius's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    140
    Character
    Arcturius Strife
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by dontcare View Post
    I'm of the opinion that the best gear should be gated behind the hardest content. Else, what is the incentive to do the hardest content? Crafting isn't hard. Farming tomes/seals isn't hard. Why should these produce better gear than something that is hard?
    Exactly

    /10char
    (2)

  9. #9
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Getting a craft to 50 is rather easy in this game so probably why cant make BiS gear.
    (0)

  10. #10
    Player
    Holyhunter's Avatar
    Join Date
    Jul 2013
    Posts
    223
    Character
    Azia Merot
    World
    Excalibur
    Main Class
    Thaumaturge Lv 51
    Quote Originally Posted by Rumpelstiltzkin View Post
    You mean where 4-man ezpz dungeon grind = comparable to the hardest content in the game gear.
    So what your saying is, you haven't played WoW since Wrath.
    (1)

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