Quote Originally Posted by jdnyc View Post
It's modeled after the turn based system of previous Final Fantasy games. It requires you to think about what to use when, instead of just spamming abilities.
Yes, it is totally fine that we have global cooldown as kind of ATB replacement in XIV:ARR, an MMORPG type of game.

But: (Why?) do we have casting times as well?!

MooGZ