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  1. #1
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    Mar 2011
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    I can not find any benefit to the repair system. The repair rewards are usually very small once you add in the cost of the repair material or less then the cost of the repair material. Most linkshells have someone that does repairs and the offer is normally 1g. Crafters are not making any money doing repairs; at least not on my server. I think repairs/damaged gear are not beneficial to the game and I wish they would just scrap the whole thing.
    (1)

  2. #2
    Player

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    Mar 2011
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    Gridania
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    I read quickly through this thread, and there is one point that has not yet been brought up.

    In general I agree with requiring 100% to sell item in bazaar, but not required 100% to trade. This has a consequence, that many people aren't aware of. When upgrading an items (e.g. iron pickaxe ~> polished iron pickaxe), the original item does not need to be at 100%. This glitch is only of little consequence now because only items that the crafter has used personally can take advantage of this.

    It may be a small thing, but if trading items with durability less then 100% is added (which I support), then the synthesis recipes should be changed to require components that are at 100% durability.

    My 2¢
    (4)

  3. #3
    Player
    Sorel's Avatar
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    Mar 2011
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    Limsa Lominsa
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    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Gracious View Post
    I can not find any benefit to the repair system. The repair rewards are usually very small once you add in the cost of the repair material or less then the cost of the repair material. Most linkshells have someone that does repairs and the offer is normally 1g. Crafters are not making any money doing repairs; at least not on my server. I think repairs/damaged gear are not beneficial to the game and I wish they would just scrap the whole thing.
    Only 1K gil? Really? On my server it's about 4K. I personally offer 5K. Either way, it covers a crafter's repair materials, plus I get to not worry about repairing that item again for another 2 weeks. It's pretty much a win-win situation from my experience.
    (0)

  4. #4
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    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    not 1kgil, 1gil lol. but that is only for LS repairs. I have still seen repair jobs needing only an iron nugget offering 10k+ gil every now and then
    (0)

  5. #5
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    Quote Originally Posted by Sorel View Post
    Only 1K gil? Really? On my server it's about 4K. I personally offer 5K. Either way, it covers a crafter's repair materials, plus I get to not worry about repairing that item again for another 2 weeks. It's pretty much a win-win situation from my experience.
    My linkshell mates offer 1gil not 1k gil to repair their items. I am on alot and check bazaar's. On my server the reward is not that great if anything.
    (0)

  6. #6
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    Quote Originally Posted by Gracious View Post
    My linkshell mates offer 1gil not 1k gil to repair their items. I am on alot and check bazaar's. On my server the reward is not that great if anything.
    1 gil repairs within LS is acceptable
    expecting random people to repair you for 1gil is not

  7. #7
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    Mar 2011
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    Quote Originally Posted by TheVedis View Post
    1 gil repairs within LS is acceptable
    expecting random people to repair you for 1gil is not
    I totally agree. I guess the thing that bothers me the most is this; I feel like the only thing repair does is to offer yet another block in the game. If crafters were limited and the reward of repairing was indeed "rewarding" by way of value then I would support the function. As it stands most players are ranking up crafts and there are many crafters that can repair. So I really looked at the whole repair function. It doesn't really benefit the crafters who spend so much time and gil to rank up the crafts. It doesn't benefit players who this is more of a blocking mechanic then anything to get repaired so they can sell and move on to new gear or grind further. So who does repairing benefit really? From my viewpoint it's really not helping anyone in the game. I don't know maybe you have a better viewpoint you can tell me about but I just don't see the worth of it.
    (0)

  8. #8
    Player
    sketch's Avatar
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    May 2011
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    limsa
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    62
    Character
    Asuna Glow
    World
    Cerberus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Gracious View Post
    I totally agree. I guess the thing that bothers me the most is this; I feel like the only thing repair does is to offer yet another block in the game. If crafters were limited and the reward of repairing was indeed "rewarding" by way of value then I would support the function. As it stands most players are ranking up crafts and there are many crafters that can repair. So I really looked at the whole repair function. It doesn't really benefit the crafters who spend so much time and gil to rank up the crafts. It doesn't benefit players who this is more of a blocking mechanic then anything to get repaired so they can sell and move on to new gear or grind further. So who does repairing benefit really? From my viewpoint it's really not helping anyone in the game. I don't know maybe you have a better viewpoint you can tell me about but I just don't see the worth of it.

    there was a time after launch wen repairs was useful since most didnt have the craft levels but now eveyone does and makes the repair for others near useless esp since eveyone leveled there crafts to avoid the huge repair bills...
    (0)

  9. #9
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    Quote Originally Posted by Gracious View Post
    I totally agree. I guess the thing that bothers me the most is this; I feel like the only thing repair does is to offer yet another block in the game. If crafters were limited and the reward of repairing was indeed "rewarding" by way of value then I would support the function. As it stands most players are ranking up crafts and there are many crafters that can repair. So I really looked at the whole repair function. It doesn't really benefit the crafters who spend so much time and gil to rank up the crafts. It doesn't benefit players who this is more of a blocking mechanic then anything to get repaired so they can sell and move on to new gear or grind further. So who does repairing benefit really? From my viewpoint it's really not helping anyone in the game. I don't know maybe you have a better viewpoint you can tell me about but I just don't see the worth of it.
    I look at it this way

    Repairs are an obstacle, yes
    But so is upgrading your gear
    So is leveling
    So is farming materials
    So is taking the time to try and sell stuff you farm

    everything is an obstacle in some form or another in these games



    also, another huge reason to rank up a craft isnt repairs

    its to make your own +3 gear without spending 50mil+ per piece on it

    i know ive pretty much made all my gear and im proud of it

    and the profit margin on even the cheapest gear is pretty nice right now(30k profit per piece at least, if not 200k+ on some of the harder to make stuff) and if you can make it ALL yourself, every piece, you are gonna make some good cash.

  10. #10
    Player
    sketch's Avatar
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    May 2011
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    limsa
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    Character
    Asuna Glow
    World
    Cerberus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by TheVedis View Post
    I look at it this way

    Repairs are an obstacle, yes
    But so is upgrading your gear
    So is leveling
    So is farming materials
    So is taking the time to try and sell stuff you farm

    everything is an obstacle in some form or another in these games



    also, another huge reason to rank up a craft isnt repairs

    its to make your own +3 gear without spending 50mil+ per piece on it

    i know ive pretty much made all my gear and im proud of it

    and the profit margin on even the cheapest gear is pretty nice right now(30k profit per piece at least, if not 200k+ on some of the harder to make stuff) and if you can make it ALL yourself, every piece, you are gonna make some good cash.
    thats true but then if eveyone does that the value of making those items well drops majorly
    (0)

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