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Thread: Limit Break

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  1. #1
    Player
    Lemon8or's Avatar
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    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Depends on the fight and the bar you'll have. Say if you have 2 or 3 bars of LB for that boss, you want to save it if you run into it with a full LB bar cause more bars means more damage/healing/mitigation. If you only have 1 bar max for that boss (think Demon Wall in AK), better front load it so the fight is still simple and you can continue building it back up for next boss. It all depends on party, you don't have to rely on LB for most bosses (save Ifrit HM's LB) but it certainly is faster with it. I don't think LB can crit but haven't tested it.
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  2. #2
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Naryoril View Post
    and what is better to do in a boss fight (assuming there aren't too many adds in that fight and that one LB bar is full before initiating the fight):
    use it right at the beginning? i noticed a LB doesn't add any aggro
    and if it's a fight where you can have more than one bar: wait until more bars are full? or always use it with one bar?
    The problem with using a LB early on in a boss fight is that often, you will only have 1 or 2 bars instead of the full 2-3 bars. Often, this last bar appears when the last boss reaches 1/2 hp. So, using a LB later means a stronger attack or a backup in case something goes catastrophic (healer lb). Bosses are also more powerful and have more complicated attack patterns at low hp, so using a LB later helps players to reduce the time spent in the last phase and minimize mistakes that could cause wipes.

    The aoe lb from SMN and BLM are used specifically for certain fights where you have to kill many targets quickly (ifrit and garuda fights) or the party will wipe. Consider it a method to simplify the dps check for endgame dungeons. The single-target LBs are as above, just a way to speed a boss through an especially difficult phase. Healer LB is for catastrophic wipes. And nobody ever uses the tank LB.
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  3. #3
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Anova View Post
    The problem with using a LB early on in a boss fight is that often, you will only have 1 or 2 bars instead of the full 2-3 bars. Often, this last bar appears when the last boss reaches 1/2 hp.
    This isn't true. You start with 1 bar in a 4 person party and 2 bars in an 8 person party. The extra bar gets added on as soon as you engage the final boss of the dungeon. For primals I don't remember if you start with 2 and get a 3rd upon engaging or just start with 3, but you have 3 bars for those.
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  4. #4
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Naryoril View Post
    and do damage buffs increase the damage of a limit break? so as a pugilist/monk, should i get all my buffs up before using the LB? what about debuffs on the boss like +x% blunt damage? if so, what kind of damage is a melee dps limit break? and can a limit break crit (which would mean i'd best activate internal release before using the LB)?
    Raging strikes, blood for blood and any buff that increases damage works with LBs, since they can't crit internal release is useless. As far as damage type I'd assume melee lb 1 & 2 are slashing and lb 3 is blunt.
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    Keith Dragoon - Ambassador of Artz and Adorable

  5. #5
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by azethoth View Post
    well bard is still support, so the healer limit break makes sense.
    So many people think Bard is dps, they are not. They can be, but their main role is support, which is why there are so many terrible bards. Use your songs people.
    It is also good for the support class to have this as often 2 healers go down, and the bard can use theirs if need be.
    Is that why it has 2 dps sub jobs, dps gear, all dps abilities, etc? Is that why the game specifically says they're dps and makes them queue for dungeons are dps? It's because they're not dps right? Having songs doesn't suddenly make them not dps, especially when you consider that they're so rarely needed.

    Current BRD limit break is absolutely terrible. You will always have a healer limit break, and you will always have a tank limit break, but you won't always have a dps limit break:

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  6. #6
    Player
    cainxavier's Avatar
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    Mar 2011
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    Character
    Cain Xavier
    World
    Ultros
    Main Class
    Fisher Lv 60
    The tank limit break is useful for the Garuda fight (story-mode at least).
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  7. #7
    Player
    Kenka's Avatar
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    Oct 2011
    Posts
    184
    Character
    Kenkh Pirrenka
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by cainxavier View Post
    The tank limit break is useful for the Garuda fight (story-mode at least).
    Can also be used during Ifrit's Hellfire to prevent a wipe if for some reason you don't have an AoE limit break and your party DPS cannot kill the nails fast enough.
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  8. #8
    Player
    Simaril's Avatar
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    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    Limit Breaks are terrible in this game.

    As a healer I have never had a reason to use mine, and haven't used it yet. I've never seen a tank use one. I hope this is just the 'current' status of LBs and they do something to make them meaningful to everyone.
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  9. #9
    Player
    Fayo's Avatar
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    Sep 2013
    Posts
    150
    Character
    Fate Li
    World
    Gilgamesh
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Simaril View Post
    Limit Breaks are terrible in this game.

    As a healer I have never had a reason to use mine, and haven't used it yet. I've never seen a tank use one. I hope this is just the 'current' status of LBs and they do something to make them meaningful to everyone.
    The 3 bar limit break for healer is really powerfull and maybe you'll need it if your party is almost all wipe exept you
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  10. #10
    Player seekerofpower's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Virtuous Abyssus
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Simaril View Post
    Limit Breaks are terrible in this game.

    As a healer I have never had a reason to use mine, and haven't used it yet. I've never seen a tank use one. I hope this is just the 'current' status of LBs and they do something to make them meaningful to everyone.
    You will, trust me. The level 3 LB rezzes anyone in the party who is dead and restores 80% health to all party members. Invaluable in certain late game groups.
    (0)

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