Quote Originally Posted by GramkarSilverpaw View Post
Hmm, using it to take some heat of the other tank in a 2 tank situation could be useful, like handing out a Hallowed Ground (well... half a HG) if the MT is dropping low, it would buy the healers some extra time in any case. Plus you can break it by moving away if you take to much damage from it.

And making a macro to let the group know you are using it could be useful as well, to reduce the chances of them panicking.

Come to think of it... I got that skill today... gonna have to start working it into my play :P
You can also pop hallowed ground at the same time as cover so you can completely protect the other tank if they're about to drop.