Quote Originally Posted by EmSix View Post
The answer is that the class/job system is a relic from 1.0 that should have been done away with, classes were/are seldom used for solo, especially when most jobs offer such valuable abilities that are rarely worth giving up.
Classes are an afterthought at this point.
so you say, but I have looked at the differences, classes can use more cross skill/spells than jobs can and jobs dont really have all that much to make up for those restrictions

besides that the director himself actually said he wanted more definition between classes and jobs than 1.0 had so I would think if that were true the devs wouldnt treat the classes as an after thought at all. would be nice to hear input from them on this