Responsiveness?
Strategy?
Fast pace?
Slow pace?
Auto-attack?
Active/MANUAL attack?
Combos?
Party vs. Single Mob?
Party vs. Party of Mobs?
Single Player vs. Party of Mobs?
Acrobatics?
Visuals?
Positioning?
Creativity with attacks?
Luck/Dice-roll systems?
I don't really know which features I want in a combat system, all I know is that auto-attack is not among them. What about you? What would you like and do you think auto-attack fulfills your desires for a combat system? And more importantly, is it a wise decision to create a battle system which revolves around auto-attack?
(By the way, don't move this thread to battle mechanics because this isn't a technical discussion about battle mechanics, it's just a study on general opinion)