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  1. #1
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    Join Date
    Mar 2011
    Posts
    1,387

    What do you look for in a combat system?

    Responsiveness?

    Strategy?

    Fast pace?

    Slow pace?

    Auto-attack?

    Active/MANUAL attack?

    Combos?

    Party vs. Single Mob?

    Party vs. Party of Mobs?

    Single Player vs. Party of Mobs?

    Acrobatics?

    Visuals?

    Positioning?

    Creativity with attacks?

    Luck/Dice-roll systems?



    I don't really know which features I want in a combat system, all I know is that auto-attack is not among them. What about you? What would you like and do you think auto-attack fulfills your desires for a combat system? And more importantly, is it a wise decision to create a battle system which revolves around auto-attack?

    (By the way, don't move this thread to battle mechanics because this isn't a technical discussion about battle mechanics, it's just a study on general opinion)
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    Last edited by Qeepel; 05-13-2011 at 04:10 AM. Reason: Moved to appropriate forum.