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  1. #3
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Amevila View Post
    I don't think any company has found the definite way to get rid of rmt.
    But i might not be up to date on these things.
    Since you make it sound like they overlook some obvious solution, what do you propose?
    It's very easy. Stop making money critical for in-game functions or make it easy to obtain and only used for trivial matters, and you'll see nobody will buy in-game money as they don't feel obligated to engage in activity to obtain a currency they feel gates them from game content.

    You really can't blame gold sellers. Most Asian games have horrendous RMT issues because they make the economy so important to enjoying the game. In games where the economy is of marginal importance, RMT has no market.

    If people could obtain everything in the game by just playing the combat content and the crafting/gathering was optional for those who like the minigames, RMT in this game would go broke.
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    Last edited by Crescent_Dusk; 10-06-2013 at 11:54 AM.