Page 2 of 2 FirstFirst 1 2
Results 11 to 18 of 18
  1. #11
    Player
    GramkarSilverpaw's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Gramkar Silverpaw
    World
    Ragnarok
    Main Class
    Gladiator Lv 44
    Even so, the way OP describes his rotation Flash is used primarily to build an enmity buffer on the mobs, not so much for the blind. Spacing it out to make full use of the blind is certainly not a bad thing, but on trash groups it's more important to hold them all in place and away from the squishies.
    (0)

  2. #12
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    good tips about provoke , I never really understood how it worked . So now I will use Provoke then shield lob instead of the opposite .
    (0)

  3. #13
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Really good guide overall! Thumbs up.

    One thing though, when you talk about the Oaths. From personal experience and seeing the recent testing being done on some of the other paladin blogs, you're a little incorrect in the relative threat values. Shield Oath -does- generate noticeably more threat than not having any at all. It's not 200%, but it's definitely more than just making up the damage loss. Testing has it it at about 150% threat of using no Oath at all.

    Likewise, Sword Oath does seem to generate more threat than the tooltip implies - it generates more than you'd see on paper from just the autoattack boost. Testing seems to show that the 50 potency Auto Attack procs have a bonus enmity value on them. It means that SINGLE TARGET threat is higher in Sword Oath, but AOE threat from Flash is the same as having no Oath at all... so for that reason Shield Oath is a better option when tanking packs of mobs and relying more on Flash.

    I'd recommend Shield Oath in Amdapor for most paladins except on Dullahans and the Demon Wall. Sword Oath is only higher threat on Single targets. The 150% overall threat boost will generally make keepign a pack of three mobs on you easier with geared DPS than the higher single target threat of Sword Oath (though it depends on gear levels and whether you're going for a speedier run that benefits from the extra damage of Sword).
    (1)

  4. #14
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Hey Alerith. I remember you from Beta. Great to see you're still around on Hyperion.

    Love the sig.
    Quote Originally Posted by Alerith View Post
    Regen and Adolquium

    Who doesn't love regenerating HP? I'll tell you who, tanks and healers that have enmity issues because of Regenerating HP on a pull.

    That's right. When pulling mobs, especially across distances or mobs that have a delay before attacking (Like gargoyles in Amdapor), you should CANCEL Regen and Adolquium if they are on you before pulling.

    Regen adds to enmity on every tick, and if you pop some mobs but can't claim them right away, the moment that Regen ticks, the mobs are going to make a beeline for your healer.
    And this is wonderful advice, and the only reason why I get really annoyed when healers casts Regen out of battle for whatever reason. I always click off any HoTs I gain outside of battle, but it would be even better if healers just don't use Regen until the first Flash is used.

    Quote Originally Posted by Sapphidia View Post
    I'd recommend Shield Oath in Amdapor for most paladins except on Dullahans and the Demon Wall. Sword Oath is only higher threat on Single targets. The 150% overall threat boost will generally make keepign a pack of three mobs on you easier with geared DPS than the higher single target threat of Sword Oath (though it depends on gear levels and whether you're going for a speedier run that benefits from the extra damage of Sword).
    Running AK with Sword Oath is less about keeping solid hate (which can be done without Shield Oath, just add an extra Flash to your rotation), and more about a faster clear time. From experience, you can easily Sword Oath your way from beginning to Demon Wall, never taking it off as long as your party is good. Psycheflayer is an extremely weak boss and you can LoS his Void Thunder, making his most damaging attack the most trivial. The Golems can be grabbed by the tank and stunned immediately whenever Obliterate is charging. I switch to Shield Oath for Post-Demon Wall because the damage spikes up and making a mistake like taking a Void Fira can be quite critical.

    I will admit running with Sword Oath is often gear dependent, and my gear is so strong that the majority of healers can just cast Regen and be fine. If for some reason I'm not feeling lazy and I start using my cooldowns, the regen heals me for more than what damage I take, so using Sword Oath is definitely plausible for me. If you're going in with an average of ilvl50-65 you'll probably want to stick with Shield Oath.
    (0)

  5. #15
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Personally I just run AK with shield oath, swapping out for psycheflayer/demon wall, just to ensure eos can heal the full dungeon while scholar stays in clerics stance the whole time. Plus i'm lazy and forget to switch.
    (0)

  6. #16
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Alerith View Post
    You are describing resistance to Blind. The additional effect of Blind on Flash has no impact whatsoever on the enmity gained by Flash. Flash cannot be resisted. Only the Blind effect can.



    You need to review your abilities. Flash itself builds enmity, not the Blind status effect. Even if Blind is completely resisted, Flash still gives enmity, as that is the purpose of its existence. You obtain Flash at level 8 without the Blind on it. If you were right, it would be a completely useless ability. You don't gain the Blind status effect on it until level 20, which still does not impact the enmity value of Flash itself.



    To be clear, the mob gains temporary immunity to Blind, not Flash itself. Flash will still produce enmity.
    "You need to review your abilities. Flash itself builds enmity"
    I will look into this as I'm not sure about it thanks for the heads up.
    (0)

  7. #17
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sapphidia View Post
    Really good guide overall! Thumbs up.

    One thing though, when you talk about the Oaths. From personal experience and seeing the recent testing being done on some of the other paladin blogs, you're a little incorrect in the relative threat values. Shield Oath -does- generate noticeably more threat than not having any at all. It's not 200%, but it's definitely more than just making up the damage loss. Testing has it it at about 150% threat of using no Oath at all.

    Likewise, Sword Oath does seem to generate more threat than the tooltip implies - it generates more than you'd see on paper from just the autoattack boost. Testing seems to show that the 50 potency Auto Attack procs have a bonus enmity value on them. It means that SINGLE TARGET threat is higher in Sword Oath, but AOE threat from Flash is the same as having no Oath at all... so for that reason Shield Oath is a better option when tanking packs of mobs and relying more on Flash.

    I'd recommend Shield Oath in Amdapor for most paladins except on Dullahans and the Demon Wall. Sword Oath is only higher threat on Single targets. The 150% overall threat boost will generally make keepign a pack of three mobs on you easier with geared DPS than the higher single target threat of Sword Oath (though it depends on gear levels and whether you're going for a speedier run that benefits from the extra damage of Sword).
    While this may very well be correct, I would still recommend Sword Oath for most things because if you have the proper gear and a solid rotation for multi-target tanking without Shield Oath, Sword Oath will contribute more in the long run, especially if you have a good healer.

    This may also just be a personal preference thing. I feel I hold hate better with Sword Oath than I do with Shield Oath, even with the added Flash enmity from Shield Oath.

    Quote Originally Posted by Jediman View Post
    "You need to review your abilities. Flash itself builds enmity"
    I will look into this as I'm not sure about it thanks for the heads up.
    Not trying to be mean but I'm curious what you're still not so sure about. You obtain Flash at level 8 with no Blind effect attached to it and don't receive the Blind effect until 12 levels later. Flash builds the enmity, not Blind. If it was the Blind effect, Flash would not work for the 12 levels you have it before getting the Blind trait.
    (0)
    Last edited by Alerith; 10-07-2013 at 02:48 AM.

  8. #18
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Quote Originally Posted by Jediman View Post
    "You need to review your abilities. Flash itself builds enmity"
    I will look into this as I'm not sure about it thanks for the heads up.
    Please tell me you didn't get to lvl 50 without realising this...
    (0)

Page 2 of 2 FirstFirst 1 2

Tags for this Thread