Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30
  1. #11
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    First, remember that it would work alongside the kick option

    The exponential lockout could be another option too, as long as it wouldn't reset for X hours and they could still bypass it by going with a premade group. As I said this isn't just suggested as a punishment, but as a correctional.

    As for innocent people leaving, it's ok if people leave after trying and trying and seeing that they can't beat it, but those are a minority in the DF and you know it. Some just try until there isn't enough time left, and a majority just leave after a single fail or two (or simply if they see something that they don't like). Also, I think that, as of now, the system doesn't punish you with the 15 minutes delay if that's the case (at least I haven't got it when I've kept trying to help someone), so I don't see what would be different in this situation. They just need to check how often someone left a duty and make the system act against those that do it compulsively. They could even check the amount of times the bosses were restarted (wipes) to make it even more fair to those that at least try. As I said, dev data should be considered and analyzed if something like this would be implemented, but they need to do something and I think that MVP won't be enough.

    Quote Originally Posted by Antonius2004 View Post
    I'll quit a run of Garuda if others haven't bothered to gear up for her and just expect to win, it's irresponsible to the others if you're going to roll up to face her with nothing more than your basic AF and lvl 29 - 39 jewelry. So why should those who quit based on the fact they are only doing so because of the shoddy effort by others who either won't help potential parties by not bothering to gear up or research what they're facing? A prime example just happened recently as I got into a Garuda run with the other Whm only having his basic AF and rubbish jewelry... He had 2,200Hp for hells sake and not much more in the MP department, he would have had to cast twice as much to even come close to matching my healing.

    So in some cases, no, quitters shouldn't be penalized. If you want people to stick to the party you're in, you should attempt to better yourself for those around you, instead of being selfish and rushing to end game.
    That will be solved after they implement the gear checks to the DF (with requirements introduced by the devs, not one of those unrealistic players that we have in the game).

    Regardless, the vast majority of quits that I've seen in primals haven't been because people were bad geared or we couldn't kill the boss, but because someone failed once or because God knows why, because they just leave and don't tell why, thus not helping those that they might think that should improve. I understand that some people get frustrated if they've been dying in their other tries, but that's not the fault of the people in your current party and you shouldn't be impolite towards them just because they are humans and make mistakes (even if some people treat them as if they were bots that are there just for them to use and discard). If you're frustrated, please, go ahead and take a break. Both your mind and your fellow players will be grateful, and you'll be able to tackle the fight with a renewed spirit and a fresh mind after that. Doing otherwise you're just punishing yourself and those that are not at fault. Oh, and that would also help you to avoid the suggested penalty, if introduced.

    Quote Originally Posted by Quesse View Post
    Here's an idea, how about SE FIXES Duty Finder so that it doesn't take an hour to get in!

    Then people can ragequit all they want and you can just pop in another party in 5 minutes. Genius!
    They can't do much about it, at least regarding dps queues. I think that they're already going to give bonuses to people tanking so that more people are willing to try it, but... Anyway, if you say that because of the reserving instance issue, I've not had it for two weeks, and they're going to put more servers for it this month.
    (1)
    Last edited by Yshnal; 10-06-2013 at 09:18 AM.

  2. #12
    Something definitely needs to be done but I am not sure how they would deal with people who disconnect due to problems with their internet connection. I say tis because last time I was in Df a party member disconnected unintentionally a few times until she could not get in due to the current penalty. What would they do with people who legitimately dc if there is a more enduring penalty?
    (0)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  3. #13
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MStowastiqVahlshdeh View Post
    Something definitely needs to be done but I am not sure how they would deal with people who disconnect due to problems with their internet connection. I say tis because last time I was in Df a party member disconnected unintentionally a few times until she could not get in due to the current penalty. What would they do with people who legitimately dc if there is a more enduring penalty?
    That "should" be easy to fix if they checked that it was exactly the same party (checking duty instance #ID maybe? I don't know exactly how their system works). I don't know why it doesn't work like that now, anyway
    (0)

  4. #14
    Player
    bonedeaf's Avatar
    Join Date
    Mar 2011
    Posts
    64
    Character
    Khanska Kha
    World
    Malboro
    Main Class
    Lancer Lv 56

    Allow me to share a positive experience...

    I'm all about gearsets. That's my thing, the cosmetics and fluff are why I'm here.
    So that means running the starter dungeons until I get what I need.
    That being said, I ran Tam Tara the other night and there was no tank.
    Just an Archer, a ps3 conjy, and my Thm.
    It was a tough run and we died alot and we finished the dungeon. I could have rage quit, hell they could have, but we saw it through and what do you know? I finished my acolyte set.
    Today I jumped in Copperbell, had two THMs with no cures or protect. I gave them the old (See You again) and left the party. I jumped on my Conjy, got back in and we finished the dungeon. What do you know another set completed. My point is, you don't know these people, most everyone is a douche bag to one extent or another because online, we are anonymous. Pay it forward, be positive and helpful, if only to be the person who's not like everyone else. WHY NOT RIGHT?
    (2)

  5. #15
    Player
    Marenwynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    45
    Character
    Serah Farron
    World
    Famfrit
    Main Class
    Archer Lv 50
    I think they should change the deserter penalty to the average queue time for all players.
    (0)

  6. #16
    Player
    wolfsspirit's Avatar
    Join Date
    Mar 2012
    Posts
    276
    Character
    Lakota Pride
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    24 hours df ban would work perfect and they deserve it , every single one of them , or at least for that particular dungeon.
    And while we are at it.. make it impossible to retreat within 30 minutes when entering a dungeon , then they can either choose to form their own specific party before they enter or play it with the random people they get.

    having said that.. my blacklist gets pretty full , since i BL people who ragequit for the rest of their gaming life
    (0)

  7. #17
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    If they want to implement harsher penalty, then they should allow a majority vote to break party and leave the dungeon without penalty.
    (1)

  8. #18
    Player
    shikarin's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Shika Rin
    World
    Faerie
    Main Class
    Conjurer Lv 50
    You would rather people afk (or worse) instead of leave?

    And once they do implement vote-kick, I guarantee you there will not be a lockout penalty when you get kicked.

    Your idea will not work.

    The design of lockout timer is something that's inconvenient so people don't quit if they don't have to, but also not excessively inconvenient as to incentivize people to screw over their group even more overtly.

    Trust me, if someone wants to leave, it's better if you just let them leave. They're doing you a favor by leaving peaceably. They can do much worse.
    (0)

  9. #19
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Alot of the rage quits are not Due to the wipes But due to:
    *Lack of Gear
    *Lack Of HP
    *Every Damm DF party has 1 to 2 new players
    *LAck of ability to dodge
    *Lack of ability to spend 5 mins before learning the rotations from a guides freely avalible on the internet.
    *Lack of using food to make up for your charactors lack of dps. (yeah alot of food need as you need to use it again after every wipe)
    *Lack of GIL & an over inflated economy on the players worlds & the repairs for there gear not worth the effort with a party not up to any of those standards
    *80 mins to win a fairly easy fight... Not worth 80mins to do a 20 min fight.

    Thats the truth behind alot of them. Obviously talking about level 50 ones here.
    Not all of them because some players are idiots & *******s, Now your saying punish X-amount people for your mistakes? Not a very good idea! IF you could punish the 5% who are idiots only then many more people would agree with you!
    (0)
    Last edited by prymortal; 10-06-2013 at 02:10 PM.

  10. #20
    Player
    mouseno4's Avatar
    Join Date
    Sep 2013
    Posts
    330
    Character
    Zophia Costa
    World
    Kujata
    Main Class
    Conjurer Lv 52
    How about a steadily rising penalty the more you quit. With a reset every 24 hours.

    Quit once, standard 15 min penalty. Quit a second time within 24 hours of the previous, 30 min penalty. For every quit within that 24 hour period, the penalty increases by 15 PER quit. This way, it penalises players on a steady slope, rather than all out banning them from it for a really rough spell of quitting.

    If i do a hard mode Ifrit, find that the group is incompetent after 5 wipes, i get a 15 min penalty. That is fine, i go make a coffee and a sammich and queue again. After 5 more attempts with a new group, i get really peeved at the total lack of coordination and quit. 30 min penalty now. Again, 30 mins is not terrible so i go do something else for a bit. Next group, i get another troll intentionally wiping the group and forcing me to quit again. 45 min penalty. Again, 45 mins is not really that bad. You cant really NOT find something to tide you over for 45 mins. In this example, for only 3 quits i only got a total of 45 min penalty which seems fair.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast