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  1. #1
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100

    Suggestion to fix the issue with constant ragequits on some duties

    I would like to suggest the implementation of a system to punish players who repeatedly leave duties. It's annoying for the rest of the group, and it's quite common for people to quit (or "ragequit") specially in HM primals after having just one single wipe.

    My suggestion would be to add a second penalty to the DF. If someone has abandoned, say 3 duties during the last 2 hours (just an example, it should be balanced with dev data), he/she shouldn't be able to use the DF again in the next 24 hours, unless they make a premade group.

    That would prevent people from abusing the system, as most of the time it would be easier for them to stick with their group and try to finish the duty than having to wait 24 hours. Otherwise they would have to look for people in their server, and if they would do the same with their premade party they would start getting a bad name in their own server (including being blacklisted perhaps), and that would be a good incentive for people to not do it, I think. Also, I don't think that this would affect any legit player, as I doubt that anyone would have to leave a group because of an emergency that often.

    I hope that we can get some attention on this, as it's obvious that something needs to be done (regardless of the coming MVP system) to stop it. I'm aware of the current 15 mins penalty, but it seems that that's not enough. As I've mentioned, it's quite obvious on HM primals.

    I'm a tank and I can get another group in mere seconds, but I really feel sorry for the countless dps that I've seen asking nicely for people to not quit and that where ignored after a single wipe (that sometimes it's even the ragequitter's fault). If people can't act like human beings instead of assholes for once, maybe we need to be heavily policed then
    (18)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    After the 4th ragequit 1 hour CD on duty finder.
    (3)

  3. #3
    Player
    Engel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    46
    Character
    Engel Zein
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 100
    I like it, 24 hours is a bit much but 1hr like the comment above i can approve.
    I swear people in DF groups leave because of the most mundane things instead of actually offering criticism, how do they know what they are doing wrong when no one tells them.
    (2)

  4. #4
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Actually, I think that the 24 hour penalty should be that long. The only ones that would get it would the offenders, and they would be able to bypass said penalty by making a premade group. It's a win-win situation, because either they learn to act like a mature person in the DF, or they are forced to do so if they don't want to get stigmatized in their own server. It's both a punishment and an educational mechanic.

    Also, note that this should work after the kick option is implemented, so I don't really see any bad thing about it if they could put it in.
    (4)

  5. #5
    Player
    Bane766's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ymylee Twistfate
    World
    Diabolos
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by Yshnal View Post
    Actually, I think that the 24 hour penalty should be that long. The only ones that would get it would the offenders, and they would be able to bypass said penalty by making a premade group. It's a win-win situation, because either they learn to act like a mature person in the DF, or they are forced to do so if they don't want to get stigmatized in their own server. It's both a punishment and an educational mechanic.

    Also, note that this should work after the kick option is implemented, so I don't really see any bad thing about it if they could put it in.
    As long as it's after the vote to kick option, then that seems fine with me. Otherwise innocent players will be faced with this 24 hour penalty due to afk'ers, jerks, etc.
    (3)
    Douleur Peur Mort

  6. #6
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    I don't know if the developers will go for it because it could be complicated to manage without exploits. That said, another variation that might also be interesting would be instead of a static lockout, have an exponential lockout, similar to what is used in many phones for login protection. Each failure (in this case intentional quit), increases the wait time before the next attempt. So for example: first quit is 15 minutes, so next would be 30, then 1 hour, then 2 hours, then 4 hours, then 8 hours, then 16 hours. After 3 such quits they are now spending longer than it takes to just wait out the duty finder time limit.

    There are several caveats to such system, and it might need to be more involved to account for valid quit reasons, and mutual quits. AFKs etc.

    EDIT:

    Oh, and also, to the OP: some of them aren't rage quits so much as an apathetic or even depressive quit. "oh well, this team isn't working. Sorry guys. Good luck" After a certain number of retries and failures some people just zone and go in "oh another team that can't do it" quit. I have seen it a lot in Titan. Rage-quits typically are like the Cutters cry run where after one wipe due to the blm not sleeping unmarked targets(I suspect he didn't know how due to grind leveling), the tank said "worst !@#$ mages ever" and quit.

    Just saying. Not all people who quit are raging, some are quite amicable. I even had one tank quit because he felt he wasn't contributing because "picachu tanks better than I do". Chances are those won't be the repeat quits, but just putting it out there.
    (2)
    Last edited by Rivienne; 10-06-2013 at 08:03 AM. Reason: Out of posts...

  7. #7
    Player Antonius2004's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    95
    Character
    Tonio Steiner
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    I'll quit a run of Garuda if others haven't bothered to gear up for her and just expect to win, it's irresponsible to the others if you're going to roll up to face her with nothing more than your basic AF and lvl 29 - 39 jewelry. So why should those who quit based on the fact they are only doing so because of the shoddy effort by others who either won't help potential parties by not bothering to gear up or research what they're facing? A prime example just happened recently as I got into a Garuda run with the other Whm only having his basic AF and rubbish jewelry... He had 2,200Hp for hells sake and not much more in the MP department, he would have had to cast twice as much to even come close to matching my healing.

    So in some cases, no, quitters shouldn't be penalized. If you want people to stick to the party you're in, you should attempt to better yourself for those around you, instead of being selfish and rushing to end game.
    (2)
    Last edited by Antonius2004; 10-06-2013 at 08:08 AM.

  8. #8
    Player
    Misaky's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Misaky Darkwalker
    World
    Shiva
    Main Class
    Archer Lv 50
    i agree, but 24hours is way too much..
    some of those players will prefer to just start trolling and make you lose so you're the one leaving instead of just leaving and receiving the 24h penalty.
    (0)

  9. #9
    Player
    AnkoYaoi's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Kei Sakuma
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Hmm 1-2 hours seems a bit more legit and reasonable. 24 hours? Holy nut crackers.
    (0)

  10. #10
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Here's an idea, how about SE FIXES Duty Finder so that it doesn't take an hour to get in!

    Then people can ragequit all they want and you can just pop in another party in 5 minutes. Genius!
    (3)

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