1) Allow a greater customization of buttons. Holding down, say, L1/L2 while R2 is active, and R1/R2 offering other buttons when L2 is active, would not only allow more buttons per "bar", it would free up the D-Pad to target.

2) Have L1/R1 honor your current target setup. For instance, if I have my targeting style set to "Party", hitting L1/R1 should cycle through my party targets. Failure to allow this makes the Toggle/Mixed options useless for a healer, who requires use of the D-Pad.

3) Allow an option for 1.0 style hotbars. The cross bar is a suitable alternative, but I do find myself missing the ease of use 1.0's system had -- and believe me when I say, I never thought I'd miss ANYTHING from 1.0.

I understand that things like this would take time to implement, SE, but if you could find it in your hearts (and wallets!) to give gamepad users a bit more freedom and intuitive design, we'd thank you for it. <3