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  1. #1
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by carraway View Post
    We do not believe twisters are bugged in their current incarnation.
    So then....why hasn't it been downed yet? Unless there's some super secret mechanic after them that are preventing guilds like yourself from finishing it, why has no one in the world done it yet? If twisters weren't bugged then why hasn't any other group said otherwise? Could be every single other group is just doing them wrong and hitting the same wall, but it's odd that not a single other one has found the so called strat to get around the insta gibbing.
    (1)

  2. #2
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pellegri View Post
    So then....why hasn't it been downed yet? Unless there's some super secret mechanic after them that are preventing guilds like yourself from finishing it, why has no one in the world done it yet? If twisters weren't bugged then why hasn't any other group said otherwise? Could be every single other group is just doing them wrong and hitting the same wall, but it's odd that not a single other one has found the so called strat to get around the insta gibbing.
    Why is it so far fetched that no team has figured it out yet? BG thinks its fine. So all of a sudden, unbeaten = broken? Lol
    (1)

  3. #3
    Player
    Yenn's Avatar
    Join Date
    Oct 2011
    Posts
    247
    Character
    Yenn Sylph
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Raiz_Cineris View Post
    Why is it so far fetched that no team has figured it out yet? BG thinks its fine. So all of a sudden, unbeaten = broken? Lol
    From what I recall (I may be wrong), they're only notable for FFXI, which is extremely low on the skill requirement scale.
    I wouldn't take them as an authority on anything outside of theorycrafting, unless I'm wrong and they have do notable achievements in other MMOs with higher skill requirements.

    Aside from that, they tend to over-praise SE.

    Turn 2's boss is extraordinarily well-tuned and requires the utmost execution from every single person in the party. The fights are well beyond our expectations. Thank you, Yoshida and the battle team.
    (0)
    Last edited by Yenn; 10-09-2013 at 04:48 PM.

  4. #4
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Yenn View Post
    Aside from that, they tend to over-praise SE.
    As far as FFXIV goes in 1.0, they were pretty much always one of, if not the first group to beat content every patch which is why some people regard their skill level so highly. From what I understand, the way they do turn 2 is much different than the norm in that they were using monks (and still do) for turn 2 while downing 4 of the nodes. So, in the way they did it, it was something that required perfect execution. There are however, much simpler ways, and none of the fights require any sort of perfect execution up to turn 5, so in that aspect I agree with what you are saying. As far as turn 5 goes, I feel like if people can not beat it in 800+ attempts at this point then there is something that needs to be looked at by SE if it wasn't intended. I do believe however, that this was intended and they are using it as a carrot on a stick to get people to 2.1 where they will more than likely nerf twintania so that it is in a form that is beatable with consistency without the use of an exploit. We are passed the point in time where we have the ability to question whether or not it is a gear issue when many people going into it for the past few weeks have had complete sets of level 90 gear. The only other possibilities are either SE over tuning the fight which is more than likely the case due to the extreme jump in difficult between turn 4 and 5 whereas there is only a slight jump in difficulty between the others, or there being some secret to the fight that no one has figured out to give more consistency. I think that the obvious answer here is
    The secret boss in turn 3.


    For now, we have an entire week to think about it since we are locked out of the fight due to the bug, but unless someone discovers something soon that they are willing to share with the world it looks like Yoshis prediction is going to come true. Many people I know flat out have no motivation to run coil past turn 4, which is probably the opposite effect SE intended by making the fight so hard because it means people are losing interest in the game. Personally, I am all for a challenge, but I won't be too thrilled if that challenge means, as of now, a fight that is unbeatable without exploits to make sure people don't beat all of the content within said patches duration.
    (4)
    Last edited by Req; 10-10-2013 at 05:51 AM.

  5. #5
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Req View Post
    Many people I know flat out have no motivation to run coil past turn 4, which is probably the opposite effect SE intended
    I think you can count most groups who have cleared 1-4 into that category. If even one group had beaten it legitimately then there would be a lot more motivation for others to try, but if the best players in the world are still wiping after 800 attempts then what's the point?

    My group only plays around 3 hours a night, 4 days a week so the chances of us beating it are virtually nil.
    (0)

  6. #6
    Player
    Gonzothegreat198's Avatar
    Join Date
    Aug 2013
    Location
    New Gridania
    Posts
    221
    Character
    Thorlorin Dragonsbane
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alkimi View Post
    I think you can count most groups who have cleared 1-4 into that category. If even one group had beaten it legitimately then there would be a lot more motivation for others to try, but if the best players in the world are still wiping after 800 attempts then what's the point?

    My group only plays around 3 hours a night, 4 days a week so the chances of us beating it are virtually nil.
    The way I see it though, even wiping that many times, you will have gotten everything to that point down pat. I see this as a perfectly good reason for new groups to run it past this point, yes you will be constantly wiping, but at least then you know the majority of the fight and will be able to complete that much easier when the bug is fixed, and if for some reason it's not a bug, you'll still be that much more ahead of the game when the encounter does end of being beaten.
    (0)