Quote Originally Posted by Hachiko View Post
It may remain that there is something goofy with enmity going on, but one thing it does equivocally - it shows that sheild oath is not a 100% bonus to enmity, or even a 50% bonus to enmity as if it were the numbers would have always been in favor of the person using shield oath, and they weren't.
Here's what it actually says:
Eyeballing is never a good method of measure, but it unfortunately all we have with that threat meter SE has given us. When our baseline matched (me at 234 STR, tagg at 255 STR) we were able to see that Shield Oath DID in fact provide additional threat over no buff; however, it is not even close to being double. The flash test is good for this since it does no damage; however, I suspect it might have a damage range similar to any skill that actually does damage.
Sword Oath provides a whopping 2-3% increase to enmity generation. If Shield Oath provides anything *remotely* close to a visible increase in enmity generation over the baseline, it's going to do more than Sword Oath.

What you seem to be confusing is that they had to deal with the random differentiation in baseline before they actually started testing the stances. It was the hidden X factor that screwed things up, not the stances themselves. When they accounted for the X factor, they found exactly what I've been describing.