I don't know... the grind in FFXIV feels much like a Korean game all ready.If they want to make this game incredibly successful, they just need to hire some Koreans to do all the network and programming code for them.
Afterward, they can do what they do best.... nothing. All they have to do is paste over the korean anime crap with Final Fantasy stuff.
And viola!
Instant success.



but seriously. ffx-2 was incredibly successful and it was the definition of a horrible game. But it had a hot girl with a large chest and lots of cute costumes that a lot of girls found fashionable. Making it a huge success. Learning from history is good :]
Hmmmm...
Final Fantasy X - sold 6.32 million units world wide
Final Fantasy X-2 - sold approximately 4 million units world wide
I would not call that incredibly successful, but i get your point.
P.S. sales fluctuated till end of production but i am 99% sure that those numbers are near end of the line production.
Last edited by Bled; 05-12-2011 at 04:26 PM.



if ffxiv had even 1 milllion players id be very very happy :]



I dont think it will ever get to 1m, maybe in the far future depending on other games.
Onething I did notice though is SE is using 8 digit ID numbers for characters now, and I am confused as to what triggered it, as before everyone had 7 digit ID's and this ment a total of 10million chars, and im sure we've not made (or even have) 10million lol



and to the comment about everyone being sick of the cliche cool guy saving hopeless thing. Yes, every gamer is. Every gamer seems to think FFXIV is one of the worse MMOs on the market as well due to the vast number of negative reviews.
A lot of teens and young adults have ps3s who -aren't- games. And my point is SE should try to attract them with the PS3 release. Look at what is "super popular" in society. Twilight, boy singers like justin bieber, hello kitty, hot topic, etc. There is a -huge- population of PS3 users who SE could turn into MMO players by offering them a console MMO that has things they like.
Are you really saying a lame twilightesque quest line isnt worth an extra 40,000 players?
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