Yep, I never said it wasn't and this is how it always will be because avoidance based tanking is simply never as effcient as a class that is more designed to naturally take more hits.
This is a very slippery slope because how do you make an avoidance based tank, tank as effciently as a tank who is designed to take hits without making them overpowered? You simply can't because everyone knows that the best form of defense is to never get hit in the first place and if you trivalize encounters where you don't take hits, then we know who the flavour of the month will be, this unfortunately is the law and at the mercy of range based algorithums, you win some, you lose some.
Now everyone is saying how PLD's mitigation scales better then that of a Warrior, well when you look at how a Warrior mitigates damage, we mitigate it through our ability to heal ourselves and I believe that alot of people ethier misunderstand how the heals work, don't utilize them correctly or worse, undervalue how important they can be at crucial times and they shrug them off altogether and never use them in a hope that the healers can pull you through. The only way for a Warrior to scale his ability to heal himself is through his damage and like a PLD, the only way for him to do it is through his gear. At some point, the gear curve hits a brick wall because there will simply be no better options and at this point, there is no more scaling. From here, is where we get a better picture of what the classes need adjusted.
People misconfuse this to the extent where they believe that PLD's tank more effciently because of thier skills, it is because of the Block value, nothing more, nothing less. If you take away 1 entire roll as a form of mitigation, you are going to take more damage because of it, it is just common sense. Now if you done the same calculations using Block as a factor for Warriors, you would see they would be not only tank as effciently as a PLD, but more so because of the self heals. Now don't take me out of context here, I am not saying Warriors should be able to use a shield, I am simply stating the point that Block is king.
I disagree, if a Warrior can pull 200 - 250 dps in Defiance, then without Defiance up they become a contender for a DPS slot as well. So not only can they OT on the fly if needed to if shit hits the fan, but they can punch out some pretty good sustained DPS both in and out of Defiance.
I don't really feel there is any more to be said on the issue because people are starting to chim in almost daily on how they as Warriors are successfully MT'ing up to Turn 5 and beyond now, so I really don't see an issue if their groups are willing to put in the effort to accomplish it and on that note, I believe it makes them better players then those who hide behind a Paladin for easier mode.
Until there becomes a point where a Warrior simply cannot do it outright and SE say they are aware of the issue, then I think we can all agree that there is an issue. But while Warriors are still proving to able to do it, SE aren't going to bat an eye lid in this general direction.