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  1. #1
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    There is no way that WAR's self heal (main form of mitigation) is anywhere near as effective as PLD's once incoming DPS is high enough.
    There is proof that WARs damage output is only a tiny bit better than PLD's and PLD's can actually put out more than WAR on occassion because of slashing debuf.

    Why continue to even bother arguing at this point.

    WAR performs better at low incoming DPS (to a point that requires little to no healing) PLD performs better at high incoming DPS.

    Static mitigation vs. % based mitigation. The higher the numbers coming towards the % mitigation the more he mitigates.

    If you can't grasp that by now go back to first school.

    Until WAR has a main form of mitigation that is scaling to incoming damage the two will never be balanced and PLD will always do better above a certain DMG threshold.
    P.S. WAR hps 950?! NO CHANCE. Maybe 120~ tops. Even that is 7200 self cures and parries in a minute including cd use.

    Once a PLD mitigates more than that (let's assume roughly 20% over a minute using cd's which is reasonable considering block, parry and dmg reduction cd's) it becomes more effective. So once the dps in this case reaches more than 600 incoming dps (I think, maths needs checked.) A PLD mitigates more than a WAR.

    Which is the JOB OF A TANK. Not to DPS.

    Coil and Titan are both above the 600 dps incoming threshold for sure which is why life is easier as a PLD right now. I'm not saying it can't be done. Cleared titan and turn 1 with my war but the maths is there and I've speed levelled PLD for the time being to make life easier for the group.

    It's a game based on maths, don't discount the numbers and wake up and realise. In static mitigation vs. scaling, scaling will always win as content gets harder.
    (1)
    Last edited by Terabyt3; 10-08-2013 at 05:27 PM.