Results -9 to 0 of 109

Threaded View

  1. #10
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by Terabyt3 View Post
    That problem is that WARs main form of mitigation is self healing. and that mitigation is STATIC. Regardless of if you are fighting a doormouse or titan or cacadeus, with the perfect rotation you will always heal for x ammount.
    This shouldn't be a problem IMO. Healers heals don't scale based on Enemy damage, they scale like the Warrior on their on output. The WAR's inner beast remains relevant from the moment you get it. Storm path doesn't however, it healed me for 2-3% of my health when I first got it, which wasn't very practical of it's own accord but it's more damage after Maim. I observe coil runs and it changes from 2-3% to 1-2%. The % barely shifted and it doesn't matter because it healed for almost nothing from the very moment you get it.

    If I look at WAR from my own experience
    Storm path doesn't heal for anything even in the early game and needs to absorb for more.
    Brutal swing's animation speed is fairly long for a stun even if it is off the gcd, shaving .3s on the animation would be felt.
    Mercy stroke is not a practical healing skill given the 20% condition and then on-kill condition and should likely be reassessed I use it more and see it used more as just a dps increase. The frequency you can use it just means you can throw it out for damage more often than a PLD, because using it as a heal isn't even real life.


    Do any of these things change from early game to Coil? From what I've observed, the answer is really no, it only shows more clearly. Two of it's class self-heals don't work that well from the beginning so how can they be meaningful mitigation end-game? All the WAR's I watch completing Coils, do it pretty much without using either of those two skills as self heals, which means they aren't used for mitigation...so they're not helping WAR's survive. It's not a skill issue (well I guess landing Mercy stroke on some level is) but that they aren't practical heals.
    (0)
    Last edited by Hundred; 10-06-2013 at 02:30 AM.