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  1. #1
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Cessna View Post
    >_> *rolls eyes* Coil turn one.

    I've been able to hold my own on that battle as off tank long as the steel scales don't get out of hand. As long as the healers bring their A game I live., actually correction, everybody brings their a game, I live.

    I haven't BEAT it yet, but there are warriors out there that have killed it.
    You totally missed the point. There's no off-tank in that screenshot. A PLD solo tanked it.
    (0)

  2. #2
    Player
    antiviolence's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Plushiee Porschie
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cessna View Post
    >_> *rolls eyes* Coil turn one.

    I've been able to hold my own on that battle as off tank long as the steel scales don't get out of hand. As long as the healers bring their A game I live., actually correction, everybody brings their a game, I live.

    I haven't BEAT it yet, but there are warriors out there that have killed it.
    *rolls eyes*
    (0)

  3. #3
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Hachiko View Post
    A WAR will never be able to do this: https://i.imgur.com/0dsjoyx.png
    I wouldn't say *never*, but it's highly unlikely that any WAR could do this currently, for sure.
    (0)

  4. #4
    Player
    Kunkka's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Kunkka Ironprice
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hachiko View Post
    A WAR will never be able to do this: https://i.imgur.com/0dsjoyx.png
    Actually, a WAR can(and has). You just need to kite ;D
    (0)

  5. #5
    Player
    Faction's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Faction Mal'ganis
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cessna View Post
    As a warrior on COil, turn 1, I can say this.

    1, any content a paladin can tank, a warrior will be able to do. What that means is, where ever a paladin can go a warrior can go. The are warriors on turn 4 of coil and survive just fine.
    There are no Warriors who have main tanked coil turn 4.
    (0)

  6. #6
    Player
    Cessna's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    Quote Originally Posted by Faction View Post
    There are no Warriors who have main tanked coil turn 4.
    I never said Main tank. Maybe I didn't come across clear, I saying that a warrior in theory would be able to complete all content. Which they HAVE so far.

    Also I see I'm wrong about that turn and I'm sorry in general. I thought it was turn 1.

    But anyhoo on to the next thing.


    One very simple way at looking at this is, if a boss is doing 1000 DPS and the Warrior takes 950 HPS to keep up, while the Paladin only has to take 680 HPS, but the healer is capable of putting out 1500+ HPS, whats the issue? All that happens here is the amount of healing done per mana spent is maximized on a Warrior where it is not wasted as it would be on a Paladin where it would fall to overhealing.
    The problem is like a above poster mentioned... is stress to healers. I even have a story. I was main tanking Titan HM, and I was able to get to 10% health of Titan hm. Everytime I wiped, it was due to the healers dying first. They were concentraiting on keeping me alive and less about their own survival. The same healers when I was used as a dps / off tank one shot titan using a paladin. The paladin health never droped beneath 70% 60% worst hits of MT buster. And the healers could focus on other things like living. They flat out told me that my tanking was good it just was they couldn't focus enough to heal all that more damage and keep dodging. While yes a war doesn't have mitigation, its absolute bullshit square that we make healers work harder at all.
    (0)
    Last edited by Cessna; 10-08-2013 at 05:56 PM.

  7. #7
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cessna View Post
    While yes a war doesn't have mitigation, its absolute bullshit that we make healers work harder at all.
    We do have mitigation it's just reactive instead of proactive. We self heal.

    It's not bulls**t that we make healers work harder. OFC we do once our mitigation is not as effective as a PLD's. See my above post.

    At a certain point we DO require more healing as our form of mitigation is not as effective beyond that point.
    (0)

  8. #8
    Player
    Cessna's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    Quote Originally Posted by Terabyt3 View Post
    We do have mitigation it's just reactive instead of proactive. We self heal.

    It's not bulls**t that we make healers work harder. OFC we do once our mitigation is not as effective as a PLD's. See my above post.

    At a certain point we DO require more healing as our form of mitigation is not as effective beyond that point.
    HUH... um... I'm on your side. I'm saying to square its totally wrong that we make our healers work harder.
    (0)

  9. #9
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Ehayte View Post
    Gotcha - does anyone have a good feel for what the break even point would need to move to to make it worth it? Like I asked in a previous post where I threw out the number 450?
    It will depend on your build. If you're like Kunkka and have a Relic+1 and 423 strength, you're going to be closer to 450 for break-even with PLD on continuous basis. If you have just a relic and 320 strength, it'll be around 350 assuming full-on IB spam. For a quick sanity check on this ratio, remember that the bulk of mitigation comes from IB, and the first case has better than 30% more damage per swing than the second. The Wrath part scales directly with damage increase, meaning that it actually stays out of the ratio entirely -- 7% is 7% in any case. You effectively multiply out the IB damage increase to estimate new equivalence -- 350*1.3=455. These are not perfect estimates because the exact number will depend on true rotation, obviously. These are numbers also for continuous basis only, meaning you can't even use IB for burst mitigation, and they do not include concerted use of Berserk (assumed continuous) or any use of Bloodbath (would have to calculate PLD benefit as well). I have an old spreadsheet I could use to go for better estimates, but it needs improvement before it's ready for prime-time.

    As a quick rule based on some preliminary calculations, you could just calculate damage-per-potency and multiply by 3.7. That definitely could use a bit more rigor, however, and I can imagine that more efficient continuous use of abilities would move it northward. I don't know how valuable such a calculation would be, though, as it would still rob you of your main burst mitigation.

    (Either tank can last around 40 seconds without any assistance at 450 incoming DPS.)
    (0)

  10. #10
    Player
    Tugboat's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Trajen Synica
    World
    Behemoth
    Main Class
    Marauder Lv 50
    I enjoy a warrior. I have played one to turn 4. Pals are better in every way. I did beat our other pals dps by 8 points last weak on worm so there is that, I guess.
    (1)

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