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  1. #1
    Player
    Gajeel's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Hans Humptey
    World
    Behemoth
    Main Class
    Goldsmith Lv 50

    need help for blm D:

    i know im prob going to get flamed for this but on my vanya caster feet and hat what materia should i put for my third one?
    Hat has x2 spell speed and is HQ feet has x2 crit hit rate also hq please assist <3
    (0)

  2. #2
    Player
    Xal's Avatar
    Join Date
    Sep 2013
    Location
    İstanbul
    Posts
    46
    Character
    Xal Shi'nax
    World
    Odin
    Main Class
    Pugilist Lv 50
    crit + determin.
    (0)

  3. #3
    Player
    HitaruHotaru's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Hitaru Hotaru
    World
    Malboro
    Main Class
    Thaumaturge Lv 60
    Remove spell speed. Use int det crit in that ordeer
    (2)

  4. #4
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    I cant say about Materia, but for my SCH, the spell speed of my fairy doesnt increase my DPS, it just increases how quickly the cast goes off, while still having a 2.49 GCD anyways. (Unlike melee, whos GCD actually gets lowered)

    So spell speed is better for a healer, who needs to get the heal off quicker, but it doesnt effect HPS.
    (0)
    CLAIRE PENDRAGON

  5. #5
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    This is a question I've asked myself many times in the last few days. Here's how I currently understand it:

    Roughly 14 Critical Hit Chance = 1% actual critical chance.
    Roughly 4-6 Determination = 1 INT at end-game gear levels currently.

    Critical Hit Chance gets better and better than Determination as your DPS goes up since Determination is supposedly a static increase to your damage regardless of gear whereas every Critical Hit Chance is a straight up overall DPS multiplier. However, this multiplier is only a 0.5% increase per 14 Critical Hit Chance (because it's only 1.5X Critical damage), meaning there's a good chance with our currently relatively low damage amounts, Determination will add a higher static amount of damage than the same amount of Critical Hit Chance will multiply your current damage.

    Another way to look at it: roughly 30 Critical Hit Chance = 1% average DPS boost (if formulas are to be believed), and 30 Determination is almost definitely more than a 1% increase to DPS. Basically, while this is hard for me to test personally since it's so expensive to over-meld a full set of Savage Aim IIIs, I believe pound for pound Determination is a stronger DPS increase than Critical Hit Chance with current gear, and should be a priority as long as you hit the accuracy requirements for your content. That being said, if you know you'll stat cap Determination, make sure you get your Savage Aim IIIs in early since they're much more expensive (on my server, could be different elsewhere).
    (0)
    Last edited by Sleigh; 10-06-2013 at 12:02 AM.

  6. #6
    Player
    Bears's Avatar
    Join Date
    Oct 2013
    Posts
    8
    Character
    Varin Athers
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Wow, that was really useful. Thanks!
    (0)

  7. #7
    Player
    Gajeel's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Hans Humptey
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sleigh View Post
    That being said, if you know you'll stat cap Determination, make sure you get your Savage Aim IIIs in early since they're much more expensive (on my server, could be different elsewhere).
    I agree with the savage AIM 3 being expensive thanks this really helped
    (0)