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  1. #1
    Player
    Zetor's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Zaphir Kalaphir
    World
    Faerie
    Main Class
    Conjurer Lv 50
    I ran Qarn twice so far: once as a random DF pug that actually paired me with a premade group from another server (pld, blm, drg), and once with a tank from my FC and two DF pugs (pld, brd -> blm, brd).

    First attempt consisted of a lot of wipes on the first boss mostly due to bees not dying in time as well as some tank deaths on bee trash, then we ran out of time while killing the golem.

    Second attempt was smooth as silk (we 3-manned a lot of the trash because one of the bards decided to just leave after the golem "so long suckers, I got my hunting log entry"), finished with about 60 mins to spare, the only death was the same bard dying to doom on the first boss. It seemed to kill everything SIGNIFICANTLY faster than the first group, but I don't think that's purely due to class choices.

    This isn't a big enough sample size to draw any conclusions from, though I'll say that from my (healer's) perspective it seems to favor ranged damage dealers because they can very easily target-switch to adds that need to be burned down fast, e.g. bees and the jurors / verges on the last boss.
    (1)
    Last edited by Zetor; 10-05-2013 at 02:53 PM.