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  1. #1
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mack View Post
    I agree and I don't anticipate any changes, at least not big ones, when it comes to the maps. I think the only changes we'll see is Black Shroud and they'll be minimal at best so they don't have to remap everything (such as quests and storylines).
    Thats exactly what I mean when i say it would take a long time. Not only would they have to redesign the maps, but also the quests, mobs, and many others. If The Black Shroud is being redesigned, lets see how it is first.
    (1)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nuru View Post
    If The Black Shroud is being redesigned, lets see how it is first.
    Indeed. This is why I really want a test server.
    (1)

  3. #3
    Player
    Nevrath's Avatar
    Join Date
    Apr 2011
    Posts
    64
    Character
    Nevrath Vaarni
    World
    Ragnarok
    Main Class
    Paladin Lv 50
    PS3 has limited number of objects it can load at once.
    The zone size you are asking for which is able to do the whole no copy-paste thing would be like 50 meters wide and long.
    Horizon Area does not look the same as Blackbrush, where is that swamp area thing arround Blackbrush?
    Also i am intrigued to hear of the "many" cross-platform mmos out there.
    Yes FF11, and? There might be another im not sure about PSU.
    But statements like "just change the engine" already make pretty clear how much of an idea people have about it all and that they dont care at all, its all just "lets QQ about <insert random thing here>".
    I dont see any diffrence between Thanalan/La Noscea copy-paste then Red Dead Redemtion copy-paste. Maybe that is cos i saw all the copy-paste of RDR while looking at the screen for 1 min.
    The only Area i see where its a little badly put is The Black Shroud. But that is a wood area. Those can easyly reach more then the double number of objects and still look more crappy then more open ones. It can easyly be that that area took twice of the time La Noscea needed and still doesnt look as good.

    Also i rather run through a tight rocky passage then beeing stuck in a loading screen for up to 10 seconds. And now dont tell me FF11 loading screens couldnt do that.

    Developing an mmo takes ~5 years, it costs 60-100 million dollars already. Some here ask of SE to just go dump ANOTHER 100 million into it and then what? Who would pay 30$ a month for such a game? Cos you know, game developers actually do that as Job not as freetime fun.
    Oh wait but that one dude already said he dont care and i do believe many of the rest also dont care.
    Also, if you develope a game for too long your getting the problem that ur game engine will be outdated at some point. And you can NOT just take a finished game after 6 years and change the engine. Thats so .. horrible stupid and ignorant and facepalm head to desk clueless that it hurts.
    If that was meant as a troll, great job you just trolled very sucessfully.
    Why do you think Cataclysm graphic update did for the usual users eye so "little" while being made by a company which has subscribtion fees of over 10 million users incomeing every month? Let me do some math for you thats ~150 million dollars EVERY month.

    I think people with no clue had too much time too look at the landscape and ran out of stuff they could complain about. -.-
    Its ok if someone asks how it come to be like it is but this thread is a slap in the face for all the work putted into those well done graphics. Well atleast a few know what they got when they look at the landscape.
    (2)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nevrath View Post
    PS3 has limited number of objects it can load at once.
    The zone size you are asking for which is able to do the whole no copy-paste thing would be like 50 meters wide and long.

    As I've said before, look at the game FUEL, its on ps3 and is the currently the biggest ingame world.
    (0)

  5. #5
    Player
    ObeiKinstar's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Obei Kinstar
    World
    Balmung
    Main Class
    Summoner Lv 60
    I like the large areas they have right now. I can see the copy/paste, but it honestly doesn't bother me. I look at the detail in the environments and it's good. I do agree that more things in the areas will help, landmarks, more beasts roaming in proper areas with more variety of mobs will definitely make things better.

    The biggest complaint I have right now is when you zone in the areas like thanalan to black shroud, you instantly from arid climate to tropical forest??? what??? how did that happen??? I would be really happy with a zone in the middle to take you naturally from one climate zone to the next to make things more fluid.
    (4)
    <cool FFXIV image here>

  6. #6
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by ObeiKinstar View Post
    The biggest complaint I have right now is when you zone in the areas like thanalan to black shroud, you instantly from arid climate to tropical forest??? what??? how did that happen??? I would be really happy with a zone in the middle to take you naturally from one climate zone to the next to make things more fluid.
    Agree on this.
    (0)

  7. #7
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by ObeiKinstar View Post
    The biggest complaint I have right now is when you zone in the areas like thanalan to black shroud, you instantly from arid climate to tropical forest??? what??? how did that happen??? I would be really happy with a zone in the middle to take you naturally from one climate zone to the next to make things more fluid.
    Black Shroud isn't a tropical forest.

    But you're right, the change is rather drastic. Though, there was the same thing in XI, so... nothing new there, really.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
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    768
    Quote Originally Posted by Preypacer View Post
    Black Shroud isn't a tropical forest.

    But you're right, the change is rather drastic. Though, there was the same thing in XI, so... nothing new there, really.
    Can you give an example? I can't think of any as extreme as Thanalan > The Black Shroud. Qufim and the northlands maybe but the lore kind of explains it.
    (0)

  9. #9
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Demacia View Post
    Can you give an example? I can't think of any as extreme as Thanalan > The Black Shroud. Qufim and the northlands maybe but the lore kind of explains it.
    I remember LaThein to Valkurm was similar (not so drastic though). In any case it would be neat to have a better transition between zones.
    (0)

  10. #10
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Munba View Post
    I remember LaThein to Valkurm was similar (not so drastic though). In any case it would be neat to have a better transition between zones.
    It explains Thanalan used to be more forested than what it is now. Dunes wasn't a desert despite it's name so the transition was less dramatic and you can see beyond the zone line anyway -- in XI we're "skipping" the transition portion of the maps, just like Sanctuary of Zi`tah > Ro`Mave you can see the cerment hall of gods from Zi`tah at the zone line.

    So they got better about transitions in the expansions and the vanilla areas were the biggest culprits.
    (0)

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