I have seen over my years of playing MMO's people talk about bad and good players.
I have been given many different reasons why players are bad and why players are good.

The one thing that does bite my ankles is how people seem to expect other people to do homework on their choice of class/job/Weps/Armor etc. Homework could be asking to be told what is going to happen just as they enter a dungeon, reading guides or watching videos of fights.

Now here is the thing. How is anybody a bad player because they chose to NOT do their homework?

The whole point of playing an MMO is about adventure, how is knowing what is going to happen before it happens an adventure?

I looked up a few definitions of Adventure..

1) An unusual and exciting, typically hazardous, experience or activity.

2) Engage in hazardous and exciting activity, esp. the exploration of unknown territory: "they had adventured into the forest".


So isn't doing homework on things going against the game type we all are supposed to love?
As it states above unknown territory is hardly unknown if you just read about it or watched it on youtube.

So back to my original point. I see people who do not do their homework being described as bad players.
How are they bad if they are doing exactly as the game type suggests. While it may take a few runs to learn what is what, their experiences while they learn are the adventure.

Wouldn't it be more realistic to point the finger of a bad player towards people who NEED to do homework to get through the adventure?

This makes sense to me how MMO's are supposed to be played. Yet so many people do their homework and take away the adventure from the experience.

How do you guys see it? agree? disagree? mixed feeling?